The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
I'm a product developer. I've been an Auto Body Technician, Personal Assistant, Welder/fitter, Millwright, Wood Worker, as well as many other things in several different industries...
Im a CG artist specialized in modeling, rendering and 3D Animation, i usually use Cinema 4D, Photoshop and After Effects, i use also Maya, 3Ds Max, Zbrush and other applications wh...
With a creative flair, a problem solver and self-taught person. I am always eager for knowledge and up for new challenges.
Proactive to support my colleagues with their needs.
Th...
I'm a 3D generalist with a love for creative immersive environments. I enjoy working as part of a
dynamic team environment striving to create the best possible outcome.
2D & 3D Animation3D Conceptual Design3D MODELLING3D Modelling and Design16
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3D ARTIST| LAYOUT, MODELING, TEXTURING, LOOKDEV, SCATTER ,PHOTOGRAMMETRY| AWARD WINNING PRODUCTIONS
Mississauga,
Canada
A passionate and dedicated 3D Artist with over 5+ years experience in Modeling, Texturing, Lookdev, Scatter, Scan Processing/Photogrammetry, and Layout. Consistent adherence to dea...
Computational Designer | Design Technologist | Digital Fabrication & 3D Visualization | Parametric &
Auckland,
New Zealand
Clark Cheng is an avid individual interested in pushing the boundaries of architectural and product design through the mediums of 3D visualizations, parametric design, and using di...