I have 7+ years experience in modeling 3d object for the game industry. I have profound skills in both high/low poly modeling and unwrapping/mapping models optimally for games. My past work experience and accomplishment include working on a couple of big title race game, combat flight simulator game, and modeling characters for several web games.
Notable past projects:
- Work as a contractor for the Need For Speed: Most Wanted Project for Electronic Arts (Canada) Inc.
- Work as a contractor for the Need For Speed: Underground 2 Project for Electronic Arts (Canada) Inc.