Designer
GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's...
3.D Rendering
3D Architectural Modeling
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Product Modeling
3D Rendering Services
3D Vehicle Designing
3D Weapons Design
3DS Max
3ds Max
3ds Max Modeling Services
Adobe Substance Painter
Assembly Modeling Services
Blender
Blender 3D Modeling Services
CAD Design
Corona Renderer
Geometry optimization
Hard Surface Modeling
Maya 3D Modeling Services
Optimisation
PBR Texturing
Photorealism
Programming
Realism
Team work
Tetexturing
Texturing & UV Mapping
Unity 3D
Unreal Engine
UV Mapping & Unwrapping Services
UV Mapping / Unwrapping
Vehicle modeling