Designer Pablo Polygon
Passionate about Everything 3D
- Master's Degree in Communication, Media, Sound & Interaction Design - Bachelor's Degree in Information Design
2D Animation Design 3D Animation 3D Modeling 3D Modeling 3D Retopology 3D Sculpting Design Adobe Creative Suite CAD Design Concept Design Digital Sculpting Graphic Design Maxxon Cinema 4D OTOY OctaneRender Photogrammetry Siemens NX (Unigraphics) SpeedTree Substance Painter V-Ray VFX Visual Effects Web Design and Development ZBrush
Designer quirkdee
I am a designer with a wide variety of experience. I have Bachelor of Science in Architecture (minor in humanities) from University of Texas, and a Master of Architecture from Sci-Arc. 20 years in patent illustration with over 350...
AutoCAD Autodesk Maya CAD Design CFD Analysis Digital Fabrication Design Discrete Modeling Fashion Design Illustration Jewelry 3D Modeling Luxion KeyShot Marvelous Designer Materialise Magics Maxxon Cinema 4D Parametric Design Patent Illustration Polygon Modeling RealFlow Rendering 3D Design Rhinoceros (RhinoCAD, Rhino 3D) RhinoGold Solid Modeling SolidWorks SpeedTree Twinmotion Unity 3D
Designer Aman0631
3D Artist
Hey, I am 3d artist. I have good knowledge of 3d modeling and texturing. I am working in gaming company
3D Artist 3D Modeler 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Sculpting Design 3D Solid Modeling Adobe Photoshop Autodesk Maya CAD Design Gaming Modeling Low Poly Modeling Marmoset Toolbag Maya 3D Modeling Services Sculpting SpeedTree Substance Painter Substance Painting Texturing Materials ZBrush
Designer Virgile
3D Architectural Modeling 3D Architectural Rendering Services 3D Commercial Rendering 3D Exterior Rendering 3D Furniture Rendering 3D Home Rendering 3D House Rendering 3D Interior Rendering 3D Landscape Rendering 3D Modeling 3D Modeling 3D Rendering Services 3D Residential Rendering 3D Sculpting Design 3D Solid Modeling 3D Texturing Adobe Photoshop Arnold Renderer Software Autodesk Maya Autodesk Mudbox CAD Design Lighting Design Maya 3D Modeling Services Nuke Studio Software Pixar Renderman Rendering SpeedTree Substance Painter Surfacing V-Ray ZBrush
Blog Post 3D Modeling Techniques Used in Video Games
time-consuming) to draw by hand. Instead of manually adding bit by bit, an artist can use software such as SpeedTree to come up with a natural pattern of uniqueness. The good thing is that the result of that automation
3d modeling design 3d rigging services 3d sculpting
Blog Post Freelance 3D Modeling Techniques: An Overview
will be highly time-consuming if an artist intends to generate it manually. In Softimage, Vue, and SpeedTree, the 3D designer can create a landscape by setting and modifying overall environmental factors and