Designer
Prarthana3D
3D Jewelry CAD Designer
Product animations and Game/AR/VR applications. Highly skilled in Parametric Modeling and procedural texturing. Expertise in translating concepts into tangible product specifications. Organized and hardworking
3D Animation Services
3D Artist
3D CAD Design
3D Character Animation
3D Character Modeling Services
3D Commercial Rendering
3D Home Rendering
3D Jewelery Rhinoceros
3D Jewelry Rendering
3D Modeling
3D Models
3D Product Animation
3D Product Modeling
3D Product Rendering and Design
3D Rendering
Blender
Blender 3D Modeling Services
CAD Design
Gemvision Matrix
Gemvision Matrix Gold
Jewelry 3D Modeling
Jewelry CAD Design
Jewelry Design
KeyShot
Parametric Modeling
Rhinoceros (RhinoCAD, Rhino 3D)
V-Ray
Designer
synesthesia
Parametric 3D Designer
earthbags). CORE COMPETENCIES Computational Design: Parametric Modeling (Rhino/Grasshopper), Procedural Texturing (Blender), Generative Design. Technical Engineering: Precision AutoCAD drafting, Mechanical
2D CAD Design Services
2D Drawings and Floor Plans
2D to 3D Conversion Services
2D to 3D Modeling
3D Architectural Modeling
3D Architectural Rendering Services
3D Architectural Site Plan Rendering
3D Design
3D Floor Plan Design
3D Furniture Modeling Services
3D Home Rendering
3D Printing Design
3D Residential Rendering
3D Sculpting Design
Architectural 3D Modeling
Architectural Drawing Services
Architectural Site Plans
Assembly Drawings
AutoCAD
Blender
CAD Drafting
CAD Drafting Services
Design Engineer
Detailing
Drafting
Floor Plan Design
Furniture 3D Modeling
Grasshopper
Grasshopper for Rhinoceros 3D
Home Design
Interior Design
Nano Banana
paramet
Parametric Modeling
Rhinoceros (RhinoCAD, Rhino 3D
Sculpting
Designer
Peppe
3D Artist & Houdini Generalist
I'm a 3D artist focused on creating natural and artificial environments with photorealism and procedural efficiency. Specialised in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya
3D Artist
3D Modeling
3ds Max
Adobe Substance 3D Painter
Adobe Substance Designer
Autodesk Maya
CAD Design
CGI Generalist
Houdini
LISA
Procedural Texturing
Unreal Engine
UV Mapping / Unwrapping
Designer
nikhilt2
High poly Hard surface Modelling
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize
3D Artist
3D Modeling
3D Models of Machine Parts
3D Product Modeling
3D Rendering Services
3D Texturing
3D Visualization Services
Adobe Photoshop
Adobe Substance 3D Painter
Arnold Renderer Software
Autodesk Maya
Blender
CAD Design
Hard Surface Modeling
High Poly Modeling
Maya 3D Modeling Services
Mechanical 3D Rendering
OTOY OctaneRender
PBR Texturing
Photorealistic 3D Rendering
Photorealistic Rendering
Procedural Texturing
Rendering
Surface Modeling
Unreal Engine
Unreal Engine 5
UV Mapping & Unwrapping Services
Job
3D Artist Brief – High Fidelity Upholstery Texturing
We are seeking an experienced 3D artist with strong expertise in physically accurate material texturing to assist with the creation of photorealistic upholstery materials for furniture product renders
Corona
Corona Renderer
3ds Max
3D Modeling
3D Art Design Services
3D Rendering Services
3D Visualizer Services
Designer
razershake
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
technical 3D artist with 4 years of professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, game-ready assets, character modeling
3D Architectural Modeling
3D Artist
3D Design Services
3D Furniture Modeling Services
3D Modeling
3D Modelling, 3D Rendering
3D Product Modeling
3D Rigging
3D Rigging Design
3D Visualization & Rendering
Adobe Substance Painter
Architectural Visualization
Blender
Blender 3D Modeling Services
CAD Design
GIMP
Hard Surface Modeling
Marmoset Toolbag
Programming
Rigging
Surface Modeling
Texturing & UV Mapping
UV Mapping & Unwrapping Services
UV Unwrapping
Designer
chris_chappell
Digital fabrication designer
Topology optimisation via internal lattices + TPMS design (for mesh final parts). Printable surface texturing. Eg rough surfaces for improved grip, or specific patterns for aesthetics. Particularly interested
2D & 3D CAD Design
2D to 3D Modeling
3D Art Design Services
3D Design Services
3D Jewelry Rendering
3D Modeling
3D Modeling
3D Print Design
3D Printing Design
3D Printing Services
3D Product Demo
3D Product Modeling
3D Product Rendering and Design
3D Rendering
3D Rendering Services
3D Scan to CAD Service
3D Sculpting Design
Autodesk Fusion
Autodesk Meshmixer
Blender 3D Modeling Services
Blender 4.5
Blender Cycles
Blender Eevee
Blender Geometry node
blender geometry nodes
CAD Design
Complex Geometry Design
Computational Design
Digital 3D Sculpture Design
Digital Sculpting
Electrical Design
Finite Element Analysis
Fusion 360
General CAD Drafting
Geometry Nodes
Mechanical CAD Design
MeshLab
New Invention Development
Parametric 3D Modeling
Photorealistic Rendering
Procedural Modeling
Procedural Texturing
Rapid Prototyping
Rapid Prototyping Services
Sculpting
Designer
Marton
Mechanical Engineer and Blender expert
Hi! I'm a recently graduated mechanical engineer with 8 years of experience using Blender 3D. For the past two years I have created technical animations blending my engineering knowledge with my 3D animation skills.
3D Animation
3D Animation Services
3D Architectural Rendering Services
3D Commercial Rendering
3D Design and Render
3D Design Services
3D Exterior Rendering
3D Flythroughs
3D Furniture Modeling Services
3D Furniture Rendering
3D Jewelry Rendering
3D Logo Design
3D Modeling
3D Modeling
3D Presentation Design
3D Product Animation
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Sculpting Design
Autodesk Inventor
Blender
Blender 3D Modeling Services
CAD Design
Concept Rendering
Geometry Nodes
Mechanical 3D Rendering
Mechanical Engineer
Photorealistic Rendering
Procedural Modeling
Procedural Texturing
Product Visualization