Designer
Surendranath_SK
3D Artist professional with Maya, Zbrush, Blender experience
VFX, gaming, product visualization, and e-learning, specializing in production-ready characters, props, and organic assets. Experienced in digital sculpting, retopology, texturing, lighting, and character
Designer
Abde_rrahman
Game Envairoment & Game Assets
players 2. Asset Creation: Design and model various assets, such as buildings, vehicles, weapons, and props, ensuring they match the game's style and aesthetics. Focus on both aesthetics and functionality,
Designer
deveashs
3d Artist
sculpting, texturing and rendering, My expertise includes character modeling, environment design, props, product visualization, and assets optimized for real-time engines and 3D printing. I have worked
3D Model
Modern Factory Complex
Administration. Site & Surroundings: Complete Urban Main Road, Intersection Traffic Layout With Moving Vehicle Props, Surrounding Residential Buildings, Green Hills, Farmland And Natural Countryside Background, Realistic
Designer
AndreOrla
3D Character Artist
3.5 years full time inside 2 different Game Studios, mainly as a 3D Generalist for Environments, Props and Characters, including years of working as a Freelancer My range of Softwares are Blender, Substance
3D Model
outdoor-country-themed-floral-stands-design
include the flower as the centerpiece - Cultural symbolism is encouraged (architecture, patterns, props) - Must be immersive and highly photogenic for day/night Country & Flower List (2 Options Each) Saudi
3D Model
Flow Prop Display
A simple, minimally designed board used to hang flow arts props for storage and display. I decided to only draw this model up instead of utilizing CAD due to it's simplicity and minimal parts. It is made
Designer
selvanroy
Adobe Illustrator, KeyShot & 3D Animation Designer
My key skills: PRODUCTION - 3D modelling for games, films (low & high poly characters, objects, props) - 3D animation, rigging & skinning, character animation. - Texturing, shading, lighting, rendering
Designer
Zambroni
3D Artist
texturing, UV mapping, and baking high-to-low poly details. I have completed projects ranging from props and furniture to stylized vehicles and characters, focusing on strong design, attention to detail
Designer
fazlk
3D Artist
clear communication, fast delivery, and iterative collaboration. If you need a reliable 3D artist for props, environments, characters, or custom Unreal Engine assets, I’m ready to help bring your ideas to life