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3D Scan Cleanup - Top Reasons Your Company or Firm Should Use This Service
company should hire a professional 3D scan cleanup service. Technological changes are on the rise, and as a result, the IT industry also continues to move forward. However, with breakthroughs being introduced
Designer
Kirti_Phanse
Senior 3D Artist
expertise in 3D sculpting, modeling and Texturing and Unreal Engine development for Games and XR environments. Skilled in creating optimized, production-ready Characters, Props and Assets. My Works links: https://www
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arjun847
3D Generalist
Service
I will design handbag or clutches for your brand
I will design stylish and unique handbags or clutches tailored specifically for your brand. Whether you're launching a new fashion line or updating your existing collection, I offer high-quality designs
Designer
Skazok
Sculpting and modeling in Blender, print ready stl.
I work in Blender and can make complex organic and hard surface models, fixtures or contraptions, with high precision and print ready. But mostly I work making artistic things like sculptures or reliefs
Designer
communicationcraftsdigital
Communication Crafts - A Digital Agency
your vision and turn it into cinematic reality. Whether you're looking for corporate videos, advertisements, or any other video production service, we've got the expertise, equipment, and enthusiasm to
Designer
fahad_shafiq
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visualisation across Unreal
Designer
DavidDanji
3D Artist
received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Currently, I work as a freelance 3D artist on ▒▒▒▒▒▒ and ▒▒▒▒▒▒. Some of my specialties as a 3D artist
Designer
felipeg
Junior 3D Artist with Autodesk and Substance experience
there! I'm a dedicated and well-organized digital arts engineer, recently graduated, focused on realistic style environment for games and higher poly count projects such as animation and films. I've worked
Designer
ozgezaksoy
3D Artist/ Character and Creature Artist/ Traditional and Digital Sculptor
modeling, and texturing. Strong understanding of form, anatomy, and design, with a keen eye for detail. Experience in game-ready animatable assets, creatures, characters and printable miniatures and models