Designer vikask7
Modelling,Texturing,Rendering,uv mapping and unwrapping
experience in 3D modelling, texturing, and rendering, creating detailed and realistic assets. I’m skilled in Autodesk Maya, 3ds Max, Substance Painter, Unreal Engine, and Marmoset Toolbag. I focus on high-quality
3ds Max Autodesk Maya CAD Design Rendering Unreal Engine
Service UV Mapping & Unwrapping Services
UV Mapping & Unwrapping Services 3D Models can be breathtakingly beautiful. A lifelike lion can take the place of a wild animal on a movie screen and be so beautifully designed it is virtually indistinguishable
Designer jawzm
3d artist
Texturing, UV mapping and unwrapping, Environment art, Any Format. Game assets or simply for your personal hobby contact me and we can create/Design your project.i use blender 3d , Quixel Mixer etc.
3D Architectural Modeling 3D Character Modeling Services 3D Design Services 3D Floor Plan Design 3D Modeling 3D Product Modeling Blender Blender 3D Modeling Services CAD Design Design & Drafting Home Design Image to CAD Conversion Services Interior Design Landscape Design UV Mapping & Unwrapping Services
Designer Afentiev_Sergey
junior 3D weapon artist
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
3D Modeling 3D Rendering Services 3D Solid Modeling Baking & Ovens Engineering Design Blender Blender 3D Modeling Services CAD Design Krita Low Poly Modeling Marmoset Toolbag Rendering 3D Design Substance Painter Texturing Materials UV Mapping / Unwrapping
Service I offer 3D model optimization & retopology for games, AR/VR, and real-time applications
optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality. With over 10 years of experience in the game and 3D industry
3D Model Optimization 3D Retopology Low Poly Modeling Game Asset Modeling UV Mapping / Unwrapping 3D File Optimization OBJ, FBX, STL, STEP STL and STEP file conversion 3D Modeling for AR/VR 3D Modeling UV Mapping & Unwrapping Services CAD Conversion Services
Designer Nknight47
3D Texture Artist
Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My dedication to detail and aesthetic excellence drives me to produce visually
3D Furniture Modeling Services 3D Modeling 3D Models 3D Product Modeling 3D Texturing Adobe Substance Painter Blender Blender 3D Modeling Services Blender Cycles CAD Design Motion Graphics PBR Texturing UV Mapping & Unwrapping Services UV Mapping / Unwrapping
Service I offer game-ready 3D assets (low poly hard surface models for Unreal Engine)
I create optimized low-poly 3D assets for games, simulations, and real-time applications. My models are clean, efficient, and ready for use in Unreal Engine or other real-time engines. What you get:
3D Modeling Game Asset Modeling Low Poly Modeling Unreal Engine 3D Modeling UV Mapping & Unwrapping Services
Designer amal_sebastian
3D Artist
Experienced in 3D Modeling (Hard surface and organic) , Uv unwrapping , also Texturing in Substance Painter
2D to 3D Modeling 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Modeling 3D Models 3D Product Modeling 3D Rendering 3D Rigging 3D Sculpting Design 3D Texturing Adobe After Effects Adobe Illustrator Adobe Photoshop Adobe Premiere Pro Autodesk Maya CAD Design High Poly Modeling Low Poly Modeling Maya 3D Modeling Services Nuke Studio Software Sculpting Substance Painter Substance Painting UV Mapping / Unwrapping ZBrush
Designer jitendrasingh
3D Artist
modeling, both in game objects as well as for high-end rendering purposes • Good knowledge of UV unwrapping and texturing .
3D Artist 3D Character Modeling 3D Sculpting 3ds Max Adobe Photoshop Autodesk Maya CAD Design Marvelous Designer PBR Texturing Pixologic ZBrush Rendering Substance Painter Texturing Materials UV Mapping / Unwrapping ZBrush
Designer seifdune
3D Artist
artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturing in substance painter.
2D to 3D Modeling 3D Artist 3D Character Modeling Services 3D Model & 2D Drawings 3D Modeling Autodesk Maya CAD Design Character Modeling High Poly Modeling Low Poly Modeling Marmoset Toolbag Maya 3D Modeling Services Sculpting Substance Painter Texturing Materials UV Mapping / Unwrapping ZBrush