Designer mathischiron
3D Designer I Industrial Designer
2D & 3D Modeling 2D & 3D Renderings 3D Solidworks Autodesk 360 Platform Blender CAD Design Low Poly Modeling PBR Texturing Rhinoceros (RhinoCAD, Rhino 3D) Twinmotion
Service I offer 3D environment assets & modular level design for games
I create modular environment assets and level components for games and simulations. Using modular workflows, assets can be reused and combined to create large environments efficiently. This approach helps developers build cities,...
3D Environment 3D Modeling Level Design PBR Texturing 3DS Max Unity 3D Blender Adobe Substance 3D Painter Unreal Engine 3D Modeling 3D Design Services
Designer Ali_Raza
3D Artist
quickness of work. My Skills: 3d Modeling (Optimized Topology as per requirements) Optimal UV mapping PBR Texturing Lighting Rendering Key Software: Blender Solid works Unreal Engine 4 Photoshop Adobe Illustrator
2D Drafting 2D to 3D Conversion Services 2D to 3D Modeling 3D Architectural Modeling 3D Architectural Rendering Services 3D Artist 3D CAD Design 3D Commercial Rendering 3D Construction Rendering 3D Design Services 3D Furniture Modeling Services 3D Home Rendering 3D House Rendering 3D Interior Visualization 3D Landscape Rendering 3D Modeling 3D Modeling 3D Modelling and Design 3D Models of Machine Parts 3D Printing Design 3D Product Animation 3D Product Demo 3D Product Design 3D Product Modeling 3D Product Rendering and Design 3D Rendering 3D Rendering Services Adobe Illustrator Adobe Photoshop Blender Blender 3D Modeling Services CAD Design Design Engineering Services Drafting and Design Services Drone Design Engineering Design Environment Design Environment Modeling Game 3D Design Game Asset Modeling Game Design Game Ready Modeling Games Design Image to CAD Conversion Services Machine Drawing Services Mechanical 3D Rendering Mechanical CAD Design Mechanical Design Services Mechanical Drafting Mechanical Drawing Services Mechanical Engineering MicroStation Design Services Product Rendering Real-Time Ray Tracing (RTX) Rendering SolidWorks SolidWorks Engineering Services Structural Engineering Substance Painter Texturing Materials Toys & Games Design Unity 3D Unreal Engine ZBrush
Contest Looking for photorealistic 3D models
We are looking for photorealistic high-poly 3D models (PBR), that will fit into the "beauty accessories" category and which have a max. size of 30x30cm. Find some inspirations here: pin.it/4NvJoxj. Objects
Designer abdalrhmansaied_91
Architect/Interior Designer
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of architecture software I have a sense of...
3D Architectural Visualization 3D Design Services 3D Modeling 3ds Max Adobe Photoshop Architecture Design AutoCAD Autodesk Revit CAD Design Design & Drafting Interior Design PBR Texturing XAMPP xNormal
Designer bulat
I have experience in game development, rendered for websites, made intros for streamers on Twitch, Y
3D Furniture Modeling Services 3D Modeling 3D Product Modeling 3D Solid Modeling Autodesk Fusion 360 Blender Blender 3D Modeling Services CAD Design Game Asset Modeling PBR Texturing
Designer Joaquín Cardoso
Product Designer - Industrial Design, 3D Rendering & Manufacturing
and Fusion 360 for engineering-grade CAD - Organic and hard-surface modeling in Blender, including PBR texturing - Photorealistic rendering & animation for compelling visual storytelling - Soft-goods simulation
2D to 3D Conversion Services 3D Animation 3D Animation Services 3D Design Services 3D Modeling 3D Printing Design 3D Rendering 3D Rendering Services Adobe Photoshop Autodesk Fusion 360 Blender CAD Design Concept Design Drafting and Design Services Hard Surface Modeling Industrial Design Industrial Design Services New Invention Development Photorealistic Rendering Product Design Product Designer Rendering Rhinoceros (RhinoCAD, Rhino 3D) Simulation Sketch Drawings SolidWorks Surface Modeling V-Ray
3D Model Lamborghini 3D Car Body Kit for GTA – Optimized for Performance
Polygon count and topology refined to ensure smooth gameplay performance without sacrificing detail. ✅ PBR Texturing – High-quality materials with realistic reflections, scratches, and carbon fiber details
Designer ehsanh3
Freelance 3D Interior Visualization Artist | Photorealistic Renders | 3ds Max, V-Ray & Corona
Autodesk 3ds Max with V-Ray and Corona Renderer - High-poly and mid-poly modeling with clean topology - PBR material workflows and photorealistic texturing - Professional lighting setups and scene optimization
2D AutoCAD 3d living room design 3D Modeling 3D Rendering 3D Visualization 3ds Max Architectural Visualization Autodesk 3ds max Autodesk Revit Autodesk Revit Architecture Bathroom Design CAD Design Corona Renderer Interior Design Lighting modular kitchen design Photorealistic Rendering V-Ray V-Ray Renderer
Designer mustaphai
Experienced 3d artist with years of experience
optimization to every project. My core strengths: · Military vehicles – full exterior/interior modeling, PBR texturing with realistic wear/damage, rigging, animation, and LODs. · Environment systems – modular
2D & 3D Architectural Design 2D & 3D Modeling 2D to 3D Modeling 3D Animation Services 3D Architectural Modeling 3D Architectural Visualization Services 3D Design 3d design 3d rendering 3D Design Services 3D Flythroughs 3D Furniture Modeling Services 3D Logo Design 3D Model Optimization 3D Modeling 3D Modeling & Product Design 3D Modeling for Games 3D Models 3D Models of Machine Parts 3D Printing Design 3D Product Animation 3D Product Demo 3D Product Modeling 3D Rendering Services 3D Rigging Design 3D Texturing 3ds Max 3ds Max Modeling Services 3ds Max Modelling Adobe Substance 3D Painter Blender Blender 3D Modeling Services CAD Design Environment Art Game 3D Design Games Design Hard Surface Modeling High Poly Modeling Level Design lowpoly Military Grade 3D Modeling PBR Texturing Rigging Simulation Unreal Engine Unreal engine 5 Unreal Engine 5 UV Mapping & Unwrapping Services UV Mapping / Unwrapping ZBrush