Designer
darshan
Surface Modeling, Sheetmetal and Plastics & CAD Design Professional
I am hard working, Creative and Honest
Designer
artemg4
3D Artist | Hard-Surface & Asset Production Specialist | Visualization & Real-Time Rendering Expert
deep hands-on knowledge of industry-standard software and production pipelines. Strong focus on hard-surface modeling, game-ready asset creation, and high-quality visualization. Comfortable working across
Designer
fahad_shafiq
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visualisation across Unreal Engine and Unity. My vehicle
Designer
Smile_Guleria
Passionate about hard-surface 3D modeling and rendering for interior designing, product designing
and designer with hands-on experience in architectural visualization, game asset creation, product design, and AR/VR content development. I work proficiently with industry-standard tools including Autodesk
Designer
harsha3b
Surface Part Modelling, 3D Design & Drafting Expert
in various design software's like uni graphics, catia, auto cad and i have good knowledge about various manufacturing principles and machining processes. i am a very keen and innovative design engineer who
Designer
Douglas Prodocimo
Surface Part Modelling, sheetmetal & design of sheetmetal parts Specialist
developing industrial products. I like to solve hard engineering problens involving cad, giving low cost solutions. The main goal it's provide a design that can be manufactured by common machinning processes
Designer
Gevanei
3D modeler (Organic And Hand surface - Game art)
3D Model
Shark Robot — Concept / Subdivision Model
Concept hard surface model of a sci-fi Shark Robot created as a subdivision-ready design. • Clean subdivision topology • Hard surface concept modeling • Accurate mechanical shapes • Suitable for further
3D Model
Sculpture concept design
Character Sculpt and hard surface modelling
Designer
erickseibert
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization. -Procedural texturing in Blender. -Substance