Designer felipeg
Junior 3D Artist with Autodesk and Substance experience
Hello there! I'm a dedicated and well-organized digital arts engineer, recently graduated, focused on realistic style environment for games and higher poly count projects such as animation and films. I've worked leading several projects...
2D to 3D Modeling 3D Modeling 3D Modeling 3D Product Modeling 3D Sculpting 3D Sculpting Design Adobe Photoshop Autodesk Maya CAD Design Environment Design Game Ready Modeling Hand Painted Textures Lighting Design Maya 3D Modeling Services PBR Texturing Substance Painter UV Mapping / Unwrapping ZBrush
Designer hossameldinm1
3D isometric Designer
I'm a passionate 3D isometric designer who thrives on turning abstract concepts into visually precise and immersive realities. With a strong eye for structure, lighting, and geometric balance, I specialize in crafting stylized...
2D to 3D Modeling 3D Architecture Rendering 3D Logo Design 3D Modeling 3D Presentation Modeling 3D Visualization Services Adobe After Effects Adobe Illustrator Adobe Photoshop Adobe Substance 3D Painter blender 3d CAD Design Illustration Infographics Design Isometric Design Isometric Drawing Services Maxon Cinema 4D Motion Graphics Rendering
Designer nikhilt2
High poly Hard surface Modelling
surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
3D Artist 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Rendering Services 3D Texturing 3D Visualization Services Adobe Photoshop Adobe Substance 3D Painter Arnold Renderer Software Autodesk Maya Blender CAD Design Hard Surface Modeling High Poly Modeling Maya 3D Modeling Services Mechanical 3D Rendering OTOY OctaneRender PBR Texturing Photorealistic 3D Rendering Photorealistic Rendering Procedural Texturing Rendering Surface Modeling Unreal Engine Unreal Engine 5 UV Mapping & Unwrapping Services
Designer AloisC
3D Environment & Props artist - Blender Instructor
am Aloïs, a 3D modeler with 5 years of experience, proficient in Blender, Maya, ZBrush, and the Substance Suite. Throughout my career, I’ve collaborated with multiple studios across various industries,
2D to 3D Modeling 3D Animation 3D Architectural Modeling 3D Architectural Rendering Services 3D Furniture Rendering 3D Lighting 3D Mechanical Design 3D Modeler 3D Modeling 3D Modeling 3D Product Modeling 3D Product Rendering and Design 3D Real Estate Rendering 3D Rendering 3D Rendering Services 3D Texture Mapping 3D Weapons Design 3ds Max 3ds Max Modeling Services Adobe Photoshop Adobe Substance 3D Painter Adobe Substance Designer Autodesk Maya Blender Blender 3D Modeling Services Blender Cycles Blender Eevee CAD Design Game Integration Hardsurface Modeling Material & Texture Creation Maya 3D Modeling Services Motion Design Photorealistic Rendering Post-processing & Compositing Procedural Modeling Unity Unreal Engine Unreal engine 5 UV Mapping & Unwrapping Services VFX Modeling Weapon Modeling ZBrush
Designer Mahir_Molla
Bilingual ArchViz Artist Emotionally Rich, Culturally Inspired 3D Visuals
immersive spaces that feel both personal and universal. With a strong foundation in Blender, UE,Substance Painter, I craft interiors and exteriors that tell stories—whether it’s a nostalgic kitchen scene
2D & 3D Architectural Design 2D & 3D architectural layouts 3D Architectural 3D Architectural Modeling 3D Architectural Rendering Services 3D Architectural Site Plan Rendering 3D archviz 3D Commercial Rendering 3D Design Services 3D Exterior Rendering 3D Floor Plan Rendering 3D Flythroughs 3D Furniture Modeling Services 3D Furniture Rendering 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Presentation Design 3D Product Animation 3D Product Modeling 3D Rendering Services 3D Solid Modeling 3D Visualization Adobe Substance 3D Painter Adobe Substance Designer Assembly Modeling Services Blender Blender 3D Modeling Services CAD Design UV Mapping & Unwrapping Services
Designer laura_Salazar
Character Artist | 3D sculptor | Zbrush
rendering, and 3D printing. I work across the full character pipeline using ZBrush, Blender, Maya, Substance Painter, and Marmoset Toolbag, delivering clean, optimized, and animation-ready assets. Highly motivated
2D & 3D Design 2D to 3D Modeling 3D Character Modeling Services 3D Design Services 3D Modeling 3D Retopology 3D Sculpting 3D Sculpting Design 3D Texturing Adobe Substance 3D Painter Autodesk Maya Blender Blender 3D Modeling Services CAD Design Maya 3D Modeling Services Rendering Sculpting UV Unwrapping ZBrush
Designer shakirs1
3D Character artist
Hello, I'm a character artist who is looking to work in both large and small teams. I am self-motivated as I like to strive to get better at my modeling and sculpting by studying and practicing but, I can also work in a team environment...
3D Character Modeling 3D Character Modeling Services 3D Character Rigging 3D Character Sculpting 3D Modeling 3D Modeling 3D Modeling and Animation Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya CAD Design Marmoset Toolbag Pixologic ZBrush Prop Modeling Sculpting Unreal Engine
Designer Flagg
2D to 3D Modeling 3D Character Modeling Services 3D Modeling 3D Product Modeling 3D Sculpting Design 3D Solid Modeling 3ds Max 3ds Max Modeling Services Adobe Photoshop Adobe Substance 3D Painter Autodesk Mudbox CAD Design Pixologic ZBrush UV Mapping & Unwrapping Services
Designer RalphG
3D Modeler/ Lifestyle Interior Renderer
and videography and proficient in softwares such as 3ds max, Vray, Corona, Photoshop, Maya and Substance Painter.
3D Artist 3D Furniture Modeling Services 3D Furniture Rendering 3D Interior Rendering 3D Interior Visualization 3D Modeling 3D Modeling 3D Modeling & Rendering 3D Product Rendering and Design 3D Rendering Services 3ds Max 3ds Max Modeling Services Adobe Photoshop Adobe Substance Painter Autodesk 3DS Max Autodesk Maya CAD Design Corona Renderer Furniture 3D Modeling Interior Visualization Photography Photorealistic Rendering Product Visualization Rendering UV Mapping & Unwrapping Services Vray for 3ds max
Designer jurgisg
Furniture 3D modeler with 3Ds Max experience
understanding of general 3D modeling pipeline. Program wise, I have experience working with 3Ds Max, Substance Painter, Rizom UV (and Akeytsu for animating, although not as excessively).
3D Character Modeling 3D Character Modeling Services 3D Character Sculpting 3D Creature Sculpting 3D Furniture Modeling 3D Furniture Modeling Services 3D Modeler 3D Modeling 3D Modeling 3D Sculpting Design 3ds Max 3ds Max Modeling Services Adobe Substance 3D Painter Akeytsu Autodesk 3DS Max CAD Design Furniture Design GIS Pixologic ZBrush Rizom UV Shader Map UV Mapping & Unwrapping Services ZBrush