Designer
aryab
High impact 3D artist; modelling, design and animation
Highly skilled 3D modeler with 3 years of experience in creating precise and detailed designs. Proficient in a range of software, including Autodesk Inventor, Fusion 360, and Blender. Proven track record of delivering high-quality models...
Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
I’m a Game Artist and 3D Animator with a strong focus on creating high-quality, production-ready assets for games and real-time applications. I specialize in 3D modeling, digital sculpting, PBR texturing
Designer
RealEgor
3D Artist | Modelling, Rendering, STL Prep, CAD, Visualization
Designer
danrule
Architectural visualisation artist
am a 3D visualisation artist with a strong background in construction and materials, giving me a practical understanding of how buildings are designed and built. I specialise in creating high-quality architectural
Designer
Richard Karsten
Modeling artist
Designer
jacolope13
3D Artist
I am a 3D artist/ entrepreneur seeking to add more clients to work with for my business, Innovative 3D. Please reach out if you need 3D modeling, rendering, design, retopology from scanned images or BIM
Designer
LUCIDCAD
PROFESSIONAL SOLIDWORKS DESIGNER & BLENDER ANIMATION ARTIST
i am blender artist as well as a solidworks mechanical design engineer I am a certified solidworks professional by Dassault systems itself (CSWPA) on the following criteria:- Sheet metal design Surface
Designer
nikhilt2
High poly Hard surface Modelling
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize
Designer
Yousuf
Hard surface Modeller/ prop artist
portfolio. I very much enjoy 3D modelling and using kit-bash assets to create renders of my own. Right now I mainly use blender for my 3D models, as that's the 3D modelling software i'm most proficient in
Designer
Peppe
3D Artist & Houdini Generalist
I'm a 3D artist focused on creating natural and artificial environments with photorealism and procedural efficiency. Specialised in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya