Designer
skylershuman
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
College student majoring in Visual Communications Worked on collaborative projects developing video games Created, painted, and animated characters, environment and items for use in Unity Developed personal
Contest
A wheel for traversing the Moon!
Draw inspiration from Nature, Video Games, Robots, Sci-fi + design a wheel that can be 3D printed out of a metal alloy for the Surface of the Moon!
Designer
seifdune
3D Artist
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturing in substance painter
Designer
arleeng
Gamer, League of legends lover. Video games have always been a part of my life. The resource of information about games for me is the site https://play-grid.com
3D Model
Deku full color pendant
This project was based off of a familiar symbol in a popular video game series. Designed for 3D printing, this model contains the texture packs for full color. Software: Autodesk Maya Pixologic Zbrush
Designer
maxz
3d modelling, texturing, sculpting, design
creating game-ready models, 3D printing models, and texturing. My strengths include detailed modeling, high-quality texturing, and optimizing models for games. I'm interested in projects involving video game
Contest
Controller design
I need a controller designed for a project of mine. It's for a video game system. Things to keep in mind I would be getting the controller made, so there has to be enough room for the hardware on the inside
Designer
Nate Huey
Engineering student looking to hone his CAD skills with free lance work. CSWP Certified
Experience Rendering, Strain, and Flow Analysis Trained Hobbies: Music, Art, Optics, Robotics, Soccer, Video Games
Designer
igor4d
CAD Jewelry Designer, 3D Sculpture Artist, 3D Character Modeler
the Art Institute of California in San Diego,CA. During my career, I worked in top Hollywood and video game companies as a lead 3d character modeler. I contributed to major projects such as Dune, Law & Order
3D Model
Rendering Portfolio of 3D Game Assets
of art for multiple industries. 3D Modeling, Texturing, Lighting, Compositing (Scene Assembly), Video Game Level Assembly, World Building, and Lighting. Software includes but not limited to 3D Studio MAX