Designer
vladatmm
3d generalist
design and 3D art. With over 12 years of experience in the industry, I have developed a keen eye for detail and a deep understanding of the latest techniques and technologies. I specialize in 3D modeling
Designer
kaiz
资深 3D 建模师,擅长手办 / 雕像全流程制作,精通 ZBrush 与Freeform
10+ years of 3D modeling experience in high-end collectibles, ex-Hot Toys. Specialized in high-poly sculpting, retopology, and production-ready models, with expertise in IP character recreation. I provide
Designer
Vladyslav Yushkov
3D Generalist & Rigger
I'm a third year student of Game Design & Development and 3D is my biggest passion. I enjoy every step of the pipeline. In fact retopology is like meditation for me. Have lots of experience working in
Designer
noumans
3d Modeler
I am a 3d modeling and rendering expert with a passion for photoreal 3d visualizations. My experience includes 3D modeling, PBR and texture creation, architectural visualization, rendering, VR/AR ready
Designer
illusionz4D
3D CAD / CG Artist & GameDev group - CAD , 3D Modelling , 3DAnimation & PBR Rendering Experts
🎮 Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters 🌍 Creating immersive WebXR interactive experiences 💬 DM for collabs or project inquiries 🎨 Hi, we are an enthusiastic CG artist with seven
Designer
eugen3Dm
3D Artist
My main areas of activity: 3D modeling of objects I will create any three-dimensional object with or without textures - for games, movies, advertising, etc. Link to my portfolio, where you can see everything
Designer
dananaser
3d character designer / graphic designer
As a 3D Character Artist, I specialize in crafting intricate and expressive 3D models, with a strong focus on character design. . I am passionate about immersing myself in unique visual styles and storytelling
Designer
zaeemq
3D Artist with experience making characters for VFX
Technical Skills: Advanced workflows in Retopology, UV Mapping, and Baking for clean, animatable meshes. Texturing & Materials: PBR workflow specialist using Substance 3D Painter/Designer. Software Stack: Maya
Designer
erickseibert
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization. -Procedural texturing in Blender. -Substance Painter texturing, be it simpler...
Designer
mauriciog
3D Modeler
For 5 years working as a freelancer, in areas of 3D modeling and related things. Provide maintenance services to small and large companies and also to groups of companies, and have a satisfaction in knowing