Designer
andrein1
3D Artist | Modeling, Sculpting, Texturing & Rendering
sculpting, texturing, and rendering using 3ds Max, ZBrush, Substance Painter, Marmoset Toolbag, Plasticity, and Marvelous Designer. I also use Photoshop, Illustrator, Premiere Pro, and After Effects for
Designer
durgaprasadv
3D Generatist
Designer
OleksandrVorobchuk
Hard Surface Designer specializing in Realistic Weapons & Sci-Fi Assets
attention to clean topology, real-world mechanics, and visual impact. My main tools include Fusion 360, Plasticity, Blender, and Marmoset Toolbag. I have experience delivering assets optimized for both first-person
Designer
valentinc4
Architectural CAD Drafter | ArchiCAD & AutoCAD | 3D Concept Designer
fabrication. I am proficient in ArchiCAD and AutoCAD and also work with Rhino, Fusion 360, Blender and Plasticity. I have experience turning sketches and hand-drawn plans into clean, accurate digital drawings
Service
Complete vehicle development workflow, concept styling, CAS, class-A surfacing and engineering
Software: Blender | Autodesk Alias | CATIA | FreeCAD | Plasticity
Digital Design & CAD: Blender • Autodesk Alias • CATIA • FreeCAD • Plasticity
Specialties: SubD Concept Modeling • Class-A Surfacing •
Designer
OleksandrOleksiuk
ready-to-print mechanical part, I deliver clean meshes and print-ready files. Software: ZBrush, Blender, Plasticity, and a little bit in Rhino and Fusion 360
Designer
premp4
3D Product Visualization Artist & Motion Designer
delivering polished, launch-ready stills and product films. I work in Cinema 4D, V-Ray, Houdini, and Plasticity, and my procedural and VFX background in Houdini lets me create dynamic, technically precise animation
Designer
renanmartins
Industrial Designer & 3D Specialist | Product Design · Rendering · Parametric Modeling
in Blender (modeling, rendering, animation, geometry nodes), Fusion 360 (parametric/mechanical), Plasticity, and Vizcom for AI-assisted concept visualization. Experienced with file conversion and format
3D Model
Crux Mortis - Game Ready Pistol
(Gun) + Accessories Software: - Blender (Game Ready Model + Concept Art render "attached image") - Plasticity (3D Print) - Texturing & Baking: Substance Painter Overall Process: 1. Original Design & Concept
Designer
Sega_Klestov
Mechanical Design Engineer | Sheet Metal | 3D CAD | Server & Telecom Enclosures
teams and contractors ✔ Basic experience in 3D visualization and rendering (Blender, Fusion 360, Plasticity, KeyShot) I develop designs that combine ease of use, reliability, and compliance with modern standards