Designer
preciouso
3D Artist | Character & Environment Design | Cad designer
Substance Painter, and Unity/Unreal. Key Skills: High/low-poly modeling & texturing Rigging & animation-ready assets PBR texturing & material creation Optimized models for VR, AR & real-time engines Projects &
Designer
jonasjoudar
3D Modeler Specializing in Hard-Surface Modeling
exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Material), and rendering optimized for real-time rendering. I can work efficiently with strict references
Designer
meharban_khan
5-year experienced 3D Artist specializing in photorealistic material and texture creation.
3D models using Blender and 3ds Max. Advanced Material Creation: Specialized in PBR texturing via Substance Painter to achieve accurate, realistic material finishes, including metals, car paint, carbon
Service
I will create atmospheric architectural visualizations for your project
services include:
• Interior and exterior rendering
• Lighting and atmosphere creation
• Material setup and texturing
• Furniture and scene composition
• Post-production and image enhancement
• High-quality
Designer
samual
Architectural Visualizer
transforming architectural concepts into dynamic, interactive environments with a focus on lighting, material fidelity, and performance optimization. My expertise includes: - Real-time rendering and post-processing
Designer
giannis
Senior 3D Product Visualizer | Photorealistic KeyShot Rendering & CAD to GLB conversion
details of your product. Advanced Texturing: Expert use of Substance Painter for PBR (Physically Based Rendering) workflows, ensuring realistic wear, tear, and material accuracy. AR-Ready Assets: Specialized
Designer
Abde_rrahman
Game Envairoment & Game Assets
aesthetics and functionality, as assets need to work well within the gameplay mechanics. 3. Texturing and Material Creation: Apply textures and materials to assets to make them look realistic or stylized
Service
I will create photorealistic hardsurface objects for real-time applications
a high poly variant of the object for PBR accurate shading at 4k.
- Texturing the object by hand for that organic wear and material feel.
- Utilizing Cycles and rendering presets for a photorealistic
Job
Houbara Bird (Production-Ready Sculpture)
OBJ
STL
Files must be print-ready with correct scale and orientation
Reference Material Provided
*We will provide:
*
360° high-resolution photographs
Video references
Designer
Nicholas B
3D modeler
sketch it shows. I am using Rhino 3D ( with T– spline or Clayoo). After applying color, texture and material model or assembly can be used in: visual and interactive 3D presentation, advertising, manufacturing