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Proposal for 3D Modeling, Lighting, and Texturing
This project aims to create high-quality 3D models with realistic lighting and detailed texturing for use in animation, gaming, or visual effects. The modeling process will focus on accurate topology and proportion, ensuring clean geometry suitable for animation. Lighting will be crafted to simulate natural or studio environments, enhancing depth and mood. Texturing will involve the application of high-resolution, physically-based textures, emphasizing surface details and material properties. By integrating these elements, the final product will achieve a photorealistic look, suitable for various creative and commercial applications.