Job
3D Artist Brief โ High Fidelity Upholstery Texturing
We are seeking an experienced 3D artist with strong expertise in physically accurate material texturing to assist with the creation of photorealistic upholstery materials for furniture product renders
3D Model
Day and Night Study
Lighting study of an urban setting. Modeling and lighting in Maya, texturing in Substance Painter.
Designer
jakimaj
3D modeling, texturing, and rendering professional experience
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modeling
3D Model
GoPro Camera modeling and rendering
Created a gopro camera 3D Model with custom lighting texturing and placement
Designer
matthewl2
3d modelling, texturing, sculpting, shading, rigging and rendering professional
I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a background scene for a meeting
Service
I create 3D artist renderings, UV, texturing and high-resolution sculpting
I offer low-resolution, high-resolution, sculpting, UV, baking, texturing, and rendering for clients.
I can do it all for you at a very affordable price.
Designer
vfabiantm
3D Modeling & Texturing | Blender - Substance Painter - Unreal Engine | Engineering & Sketching
Hi, I'm ๐ฑ๐๐๐๐๐ ๐ธ., a passionate 2D/3D Graphic Designer and 3D Artist/Engineer with strong technical and creative skills. Born into a Portuguese family in Venezuela, I hold a tech-knowledge Engineering
Designer
mehulb
3d Artist, AR/VR, QC,Modeling and texturing (6years expperience)
in 3D modeling, texturing, and rendering. With years of experience in the industry, I specialize in creating high-quality game-ready assets, product visualizations, AR/VR content, and 3D scan model cleanup
3D Model
3D Space & Product Rendering
High quality 3D Design with detailed Texturing And Lighting
3D Model
Cruiser Bike
3D modeling and lighting in Maya, texturing in Substance Painter.