3D Artist Brief – High Fidelity Upholstery Texturing Anyone

About the job

We are seeking an experienced 3D artist with strong expertise in physically accurate material texturing to assist with the creation of photorealistic upholstery materials for furniture product renders.

The work will involve producing high fidelity fabric materials that accurately replicate real-world textiles used in upholstered furniture. These renders will be used across e-commerce, marketing, and large-format print, so colour accuracy and material realism are critical.

Requirements

The artist must demonstrate strong experience with:

Physically Based Rendering (PBR) workflows

Creation of high-resolution textile materials

Accurate reproduction of fabric weave, fibre structure, and surface behaviour

Realistic material response under studio lighting conditions

Material Expectations

Materials must include accurate representation of:

Yarn-level texture and weave structure

Subtle tonal variation within fabrics

Correct roughness and diffuse behaviour typical of upholstery textiles

Micro surface detail that holds up under close camera views

Realistic shading when fabric is wrapped around soft forms such as cushions

The goal is to achieve materials that feel natural, tactile and believable, avoiding flat or overly procedural-looking textures.

Texture Map Requirements

Artists should deliver a complete PBR material set, including:

Base Colour / Albedo

Normal Map

Roughness Map

Height or Displacement Map (where applicable)... read more
We are seeking an experienced 3D artist with strong expertise in physically accurate material texturing to assist with the creation of photorealistic upholstery materials for furniture product renders.

The work will involve producing high fidelity fabric materials that accurately replicate real-world textiles used in upholstered furniture. These renders will be used across e-commerce, marketing, and large-format print, so colour accuracy and material realism are critical.

Requirements

The artist must demonstrate strong experience with:

Physically Based Rendering (PBR) workflows

Creation of high-resolution textile materials

Accurate reproduction of fabric weave, fibre structure, and surface behaviour

Realistic material response under studio lighting conditions

Material Expectations

Materials must include accurate representation of:

Yarn-level texture and weave structure

Subtle tonal variation within fabrics

Correct roughness and diffuse behaviour typical of upholstery textiles

Micro surface detail that holds up under close camera views

Realistic shading when fabric is wrapped around soft forms such as cushions

The goal is to achieve materials that feel natural, tactile and believable, avoiding flat or overly procedural-looking textures.

Texture Map Requirements

Artists should deliver a complete PBR material set, including:

Base Colour / Albedo

Normal Map

Roughness Map

Height or Displacement Map (where applicable)

Ambient Occlusion (optional but preferred)

Texture resolution should be 4K minimum, with 8K preferred for hero products.

Colour Accuracy

Materials must be colour accurate and consistent when rendered under neutral studio lighting (e.g. 6500K). Texture work should avoid baked lighting or artificial colour shifts.

Where possible, materials should be calibrated to match real-world textile samples or photography references. read less
We are seeking an experienced 3D artist with strong expertise in physically accurate material texturing to assist with the creation of photorealistic upholstery materials for furniture product renders.

The work will involve producing high fidelity fabric materials that accurately replicate real-world textiles used in upholstered furniture. These renders will be used across e-commerce, marketing... read more
We are seeking an experienced 3D artist with strong expertise in physically accurate material texturing to assist with the creation of photorealistic upholstery materials for furniture product renders.

The work will involve producing high fidelity fabric materials that accurately replicate real-world textiles used in upholstered furniture. These renders will be used across e-commerce, marketing, and large-format print, so colour accuracy and material realism are critical.

Requirements

The artist must demonstrate strong experience with:

Physically Based Rendering (PBR) workflows

Creation of high-resolution textile materials

Accurate reproduction of fabric weave, fibre structure, and surface behaviour

Realistic material response under studio lighting conditions

Material Expectations

Materials must include accurate representation of:

Yarn-level texture and weave structure

Subtle tonal variation within fabrics

Correct roughness and diffuse behaviour typical of upholstery textiles

Micro surface detail that holds up under close camera views

Realistic shading when fabric is wrapped around soft forms such as cushions

The goal is to achieve materials that feel natural, tactile and believable, avoiding flat or overly procedural-looking textures.

Texture Map Requirements

Artists should deliver a complete PBR material set, including:

Base Colour / Albedo

Normal Map

Roughness Map

Height or Displacement Map (where applicable)

Ambient Occlusion (optional but preferred)

Texture resolution should be 4K minimum, with 8K preferred for hero products.

Colour Accuracy

Materials must be colour accurate and consistent when rendered under neutral studio lighting (e.g. 6500K). Texture work should avoid baked lighting or artificial colour shifts.

Where possible, materials should be calibrated to match real-world textile samples or photography references. read less
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Things to know

Job location

Remote

Work location

Job skill level

Expert

Skill Level

Job rate

Open budget

Hourly

Job type

Part-time

Job type

Job length

6+ months

Job duration

Areas of expertise

3ds Max Corona Corona Renderer

Job categories

3D Modeling 3D Art Design Services 3D Rendering Services 3D Visualizer Services +1 more

About the client

Payment not ready

Australia (07:43 am)

Posted

Active

Job activity

12 Applicants

0 interviews in progress

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