Service
I offer 3D model optimization & retopology for games, AR/VR, and real-time applications
prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.
With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile
Designer
fazlk
3D Artist
I’m a 3D artist and designer specializing in game-ready assets, environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver clean
Designer
shoaib_3DArtist
Cybereater
generation for the purpose of real time production quality assets. Personally I have always aimed for result driven process for which I am always ready to adopt and utilize such tools and strategies for making
Designer
razershake
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
surface modeling and procedural asset creation. My background spans product visualization, game-ready assets, character modeling, rigging, and architectural visualization. What drives me most is building
Designer
monikaj
3D artist with Blender 3D
modeling, texturing, sculpting, lighting, and animation. I enjoy turning ideas into high-quality 3D assets, environments, and visuals that help clients communicate their vision clearly and professionally
Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
I’m a Game Artist and 3D Animator with a strong focus on creating high-quality, production-ready assets for games and real-time applications. I specialize in 3D modeling, digital sculpting, PBR texturing
Designer
Hafzid
3D Artist / Technical artist / 3D Animation / 3D modeling
development of several games with many downloads on Google Play and App Store. My Services: • 3D Game Ready Assets • 3D Modeling Generalist and Rendering • 3D Modeling and Design of a product • Texture creation
Designer
ademola_a2
3D Modelling | | Character Modelling || VRchat
with years of hands-on experience crafting high-quality 3D models, character designs, and immersive assets tailored for VRChat and other virtual environments. What started as a personal passion quickly evolved
Designer
mehulb
3d Artist, AR/VR, QC,Modeling and texturing (6years expperience)
rendering. With years of experience in the industry, I specialize in creating high-quality game-ready assets, product visualizations, AR/VR content, and 3D scan model cleanup. Skills & Expertise: ✅ Software
3D Model
AK-12 Assault Rifle
hard-surface modeling exercise focused on weapon construction and realistic mechanical detailing for game-ready assets.