Designer
sathishk8205
Senior 3D Environment Artist | Hard Surface & Game Asset Specialist
Motorsport, Forza Horizon, Microsoft Flight Simulator, Days Gone, and Prey. Specialized in: - Environment Art - Hard Surface Modeling - Vehicle Modeling - Game-Ready Assets - PBR Texturing - Real-Time Optimization
Designer
mkaplunow
Game Environment Artist | CG Artist | 3D Artist | Texture Artist
and techniques, and I am committed to consistently pushing the boundaries of what's possible in game art and beyond. ✅ Proficient in 3D modeling, sculpting and texturing techniques, with a focus on game asset
Designer
Joshua_A
3D Generalist with blender experience
3D design; I've completed various projects ranging from architectural visualization to, environment art, concept art, product modeling, rendering, and animation. I enjoy delivering work with a high level
Designer
fahad_shafiq
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visualisation across Unreal
Service
I offer modern city layout & world building design
commercial, and mixed-use zones
- Realistic building placement
- Organized urban blocks
- Open-world environment planning
Every design is created with attention to road hierarchy, land use, spatial balance,
Designer
HariKumar
3d Visualizer and Animator
I'm a CG artist & Creative producer with experience in creating 3D Product-Visualizations & Renderings, 3D Animations, VFX, Environmental design, motion graphic & managing productions from conception to completion across different...
Designer
jakim
3D Environment and Foliage Artist
Hello, my name is Jaki Maj, and I am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest
Designer
amits4845
3D Artist
Experienced Environment Artist with 4+ years in creating performance optimized assets and expansive environments for real-time applications in Unreal Engine. Expertise in modular construction, foliage
Designer
vincentm5
Themelios_
After six years of training in wood carving at the École Boulle, I developed a particular sensitivity to form and volume. This traditional, hands-on approach gradually led me to 3D modeling, which I further explored using various...
Designer
Toni_Borovac
3D graphics design/art, industrial design
I am good with 3d modeling, texturing, uv's, compositing, lighting, design, etc. As my highlight project i will mention a 3d reconstruction of a bridge in Berlin from 1800, to scale, (1/87), which i made for berlin technical museum..