Designer
nickyv
3D Generalist and Designer specializing in 3D modeling, architectural visualization, rendering, conc
having experience with product visuals, advertising, and creative design. I work mainly with Maya, Arnold, Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, Photoshop, and AutoCAD. I enjoy working
Designer
Souhayl Ben Ali
Hello! I'm Souhayl Ben Ali, I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. portfolio: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒...
Designer
Kamrankhalid
3D Artist with Blender 3D experience
✅ Key Skills: 3D Modeling & Sculpting UV Mapping & Texturing Lighting & Rendering (Cycles, V-Ray, Arnold) Animation & Rigging Game & AR/VR Asset Creation
Designer
Joppy Malembi
3d modelling and architectural visualization
Designer
mahdi.kh
Designer
alexw9
3D Designer and 3D Modeler
I am a 3D artist that specializes in modeling, surfacing, rendering, and printing. I have proficiencies in VFX, VR, and AR. I have worked in the film, games, toy, and museum industry with clients such as Hasbro, Warner Bros. Matte,...
Designer
federicodeangelis
3D Artist
di Milano. Lavoro con software professionali come Autodesk Maya, ZBrush, Blender, 3ds Max e Substance Painter, e realizzo rendering con V-Ray, Arnold e Marmoset Toolbag, oltre a pipeline real-time in Unreal
Designer
Smile_Guleria
Passionate about hard-surface 3D modeling and rendering for interior designing, product designing
design, and AR/VR content development. I work proficiently with industry-standard tools including Autodesk Maya and 3ds Max to deliver high-quality, visually compelling results. I bring precision and creativity
Designer
3DSWolf
3D Hard Surface Designer
I am a 3D Artist specialized in Game Art and Hard Surface Design.
Designer
JonathanF
I am a 3D artist specializing in 3D modeling and texturing.
I am a 3D artist specializing in 3D modeling and texturing. I can work in a range of styles from realistic high-poly and stylized low-poly models. Highly self-motivated and able to adapt quickly to new software and techniques.