Nicky V.
3D Generalist and Designer specializing in 3D modeling, architectural visualization, rendering, conc
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Skill pts: 5
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About
I’m a 3D Artist and Designer with a background in 3D animation and experience across 3D modeling, architectural visualization, rendering, concept art, texturing, lighting, motion graphics, and animation. My strongest area is creating 3D models and visualizations, particularly for architecture, while also having experience with product visuals, advertising, and creative design.
I work mainly with Maya, Arnold, Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, Photoshop, and AutoCAD. I enjoy working on projects where I can combine technical 3D skills with creative problem-solving and visual design.
I’m currently looking for opportunities where I can contribute as a 3D Artist, 3D Generalist, Visualizer, or Designer, whether in a full-time, freelance, or project-based role.
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I work mainly with Maya, Arnold, Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, Photoshop, and AutoCAD. I enjoy working on projects where I can combine technical 3D skills with creative problem-solving and visual design.
I’m currently looking for opportunities where I can contribute as a 3D Artist, 3D Generalist, Visualizer, or Designer, whether in a full-time, freelance, or project-based role.
Experience
-
Draftsman/Designer
Cape Reed · Full-time
Feb 2025 –
Present
1 yrs 7 mos
Cape Town, South Africa
Worked on architectural projects involving 3D modeling, architectural visualization, rendering, and technical drawings. I created 3D models and realistic renders of houses and architectural spaces, primarily using Maya and Arnold, and produced architectural plans and drawings using AutoCAD.
My role also involved developing designs and visual concepts based on project requirements, preparing models and renders for presentation, and making revisions throughout the design process. On occasion, I also worked on architectural walkthrough animations to showcase completed spaces. -
3D Generalist
NA · Freelance
Feb 2022 –
Present
4 yrs 7 mos
Cape Town, South Africa
Worked as a 3D Generalist across a range of creative projects, handling 3D modeling, texturing, lighting, rendering, animation, and visual design. My experience includes architectural visualization, concept art, hard-surface modeling, product visualization, and creating 3D assets from concept through to final render.
I worked primarily with Maya, Arnold, Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, and Photoshop, combining technical 3D skills with creative problem-solving to produce high-quality visual assets and finished renders. - designer Fleekmotion · Freelance Feb 2022 – Present 4 yrs 7 mos Cape Town, South Africa Worked as a Motion Graphics Artist at Fleekmotion, creating animated visual content and graphics for digital projects. Responsibilities included developing motion graphics, animation, visual design, and editing, while working from concepts and project requirements to produce polished final visuals. I also applied my 3D and design skills where appropriate to enhance the visual quality of projects.
Education
- STADIO Higher Education Ba In 3D-Animation, 3D, 360 credits 2022 – 2025 Activities and Societies: 3D Animation Projects, Digital Art, 3D Modeling, Animation, Visual Arts, Creative Design Completed a Diploma in 3D Animation, developing practical skills in 3D modeling, texturing, lighting, rendering, animation, concept art, motion graphics, and visual design. Worked on individual and group projects covering areas such as architectural visualization, character and hard-surface modeling, product visualization, advertising, and animation. Gained experience using industry-standard software including Maya, Arnold, Substance 3D Painter, Substance 3D Designer, ZBrush, Photoshop, and After Effects.
Stats
0 followers, 0 following
Joined: September 10, 2026
Last seen: September 10, 2026
Languages
English Full professional proficiency
Afrikaans Native or bilingual proficiency
Location
Wellington, South Africa