UV Mapping Designers
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
- Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
3D generalist
- Montreal, Canada
3D generalist. Able to take a design from idea to photorealistic render. Handle everything from modeling, texturing, lighting and rendering.
Can do solo products, interiors, and e...