3D Generalist , specialized in hard surface modeling with blender
Addis Ababa,
Ethiopia
Hey there! I'm a 3D generalist with a passion for hard surface modeling. After spending some time as a graphic designer, I decided to follow my true calling in the world of 3D. Wit...
3D modeling with Blender, game engines, and face/body tracking
Escondido,
CA,
United States
I am a 3D artist with experience in character creation,prop and hard surface modeling, and even landscape renders. I've been learning since high school as a hobby and made it a pas...
As an experienced and detail-oriented professional in 3D modeling, I bring a strong passion for creating high-quality and accurate models for a variety of applications.
Over the y...
Expert 3D Jewelry Designer | Master of MatrixGold, Rhinoceros, ZBrush & Blender
Casablanca,
Morocco
As an experienced 3D Jewelry Designer, I specialize in creating intricate, custom designs using MatrixGold, Rhinoceros, ZBrush, and Blender. With over 3 years in the industry, I br...
Civil engineering professional with Qcad, Freecad, Blender and Qgis experience
Salvador,
Brazil
I am civil engineer with experience in architectural, electrical, plumbing, swimming pool and furniture (MDF) plans, construction and buildings: industry, hospital, schools, etc. I...
3D designer with half decade experience in Blender and Onshape
Abuja,
Nigeria
Specialized 3D artist with [Number] years of experience transforming product concepts into high-converting advertising assets. I bridge the gap between technical CAD data and cinem...
Computer Engineering Professional with Autocad, Archicad, Sketchup, Blender and Solidworks Experienc
Batangas,
Philippines
✓ Ability to deal with new people and environment.
✓ Capable of being taught and has the willingness to learn.
✓ Dedicated, hard-working individual and willing to render overtime....
professional 3d modeling on hard surfaces in Blender, SolidWork and Shapr3d.
Brazil
I've been a 3D modeler for over seven years,
work in blender and with rendering in both eevee and unreal engine
cycles, in addition to creating procedural materials.