The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
I am inherently curious person, constantly seeking to connect contrasting ideas while embracing new experiences and perspectives. My goal is always to contribute meaningfully and c...
Hi! I'm Giacomo, a freelance digital sculptor specialized in creating highly detailed 3D characters, busts, and creatures for collectible figures and 3D printing.
I mainly use ZBru...
I am Creative 3D Artist and Video Editor, Skilled with tools/applications such as Maya, 3DS MAX, Blender, Photoshop, Adobe AfterEffects & Premier Pro.
Experience: 3 + Years
My Pr...
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and fo...