Unreal Engine Designers
Blender 3d Artist & Unreal Engine Game Developer
- Palm Bay, FL, United States
I love 3d Modeling and Game Development! I've been working on 3d Modeling with Blender since 2011. I love movies, video games, dogs, spending time with my family, and I enjoy being...
Mohamed B.
2.0
(1)
Expert 3D Artist | Generalist | 3D Animation | Unreal Engine
- Doha, Qatar
Iโm a creative senior freelance animator, artist, 3D animator, and Motion graphic designer with a wide range of 3D and 2D skills from 3D modeling and animation, Motion graphics for...
Unreal Engine Developer with 3D modelling and animation experience
- Portfolio: 1
- Guwahati, India
I am a professional Game Developer, 3D Artist, and VFX Artist with years of hands-on experience creating high-quality visuals and interactive experiences. I specialize in Unreal En...
3D Modelling 3Ds Max, Blender, Substance Painter, Zbrush, Unreal Engine
- Vilanova I La Geltru, Spain
3D Modeling & Texturing | Blender - Substance Painter - Unreal Engine | Engineering & Sketching
Hi, I'm ๐ฑ๐๐๐๐๐ ๐ธ., a passionate 2D/3D Graphic Designer and 3D Artist/Engineer with strong technical and creative skills. Born into a Portuguese family in Venezuela, I hold a tech-k...
Blender and unreal engine with a salt of Autodesk Fusion
- Kathmandu, Nepal
I like hard surface modelling. I am good in lighting and popping the colors out. I like to make robotic models
3D/Game Artist with Blender, Substance painter/designer and Unreal engine experience.
- United Kingdom
Industrial / Product Designer
- Pune, India
Cad, Drafting. Analysis, 3D modelling, Solidworks, Ptc Creo, Catia, Blender, Unreal engine (beginer).
3D Design Engineer & 3D Visual Artist
- Portfolio: 1
- United Kingdom
Use of CATIA, Solidworks, NX, Unreal Engine, Keyshot, Sketchup, Blender
3D Automotive Engineer for 9 years
3D Visual Artist within the automotive and actuarial industries
professional 3d modeling on hard surfaces in Blender, SolidWork and Shapr3d.
- Brazil
I've been a 3D modeler for over seven years,
work in blender and with rendering in both eevee and unreal engine
cycles, in addition to creating procedural materials.