Solidwork ve NX programlarında Makina Ekipmanları ve Plastik Kalıp Tasarımı yapmaktayım.
Istanbul,
Turkey
Solidworks Parça, Montaj, Render Teknik Resim oluşturmak, Sac Modelleme yapmaktayım.
Nx Parça Montaj Saç Modelleme ve Cam yaptayım.
Bu alanlarda ise sertifikalarım ve belgelerim me...
I am Looking for freelance work.
I am having more than 5 years of experience in design engineering & having depth knowledge design & development of new product, Part design, Sheet...
i am amechenical engineer and have 2 years experiance in autocad and solidwork
Patna,
India
i am a mechenical engineer which is completed my degree from rgpv bhopal in 2013.and after after one year then join in the telecom company and contineuosly work 2 years and then a...
-----: About Us – NextGen IoT Lab:-----
We are a multidisciplinary engineering and technology development team with a strong foundation in mechanical design, industrial CAD mode...
ex-Tesla launch/sustaining mechanical engineering expert with CATIA/3Dx, Solidworks and Onshape expe
San Francisco,
CA,
United States
My skill-set and experience is broad. I am a "sword for hire" for those that need swift and sharp technical mechanical design work completed and a guru for sustaining engineering....
I am a Mechanical CAD Designer with strong experience using SolidWorks and Autodesk Inventor for product design and manufacturing-ready drawings. I specialize in creating accurate...
2D & 3D Mechanical Drawing2D & 3D Mechanical Modeling2D & 3D Machine Design2D & 3D Modeling Solidworks19
more
I am into 3D modeling since 2001, using 3ds max version 3, I created 3D Assets, buildings and Props (mostly Architectural) using 3ds Max software, I polished the models in ZBrush,...
Hi, I'm Faria Ahmed Khan. I am a 3D artist. I can create any kind of 3D models of products with realistic rendering. Feel free to order here if you want your products to be lucrati...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...