3D modeling, texturing, and rendering professional experience
Los Angeles,
CA,
United States
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my m...
Currently, I'm working as a Technical Support Division Engineer who specializes in resolving engineers
working in the Mechanical Engineering Field's issues with Solidworks Simulat...
Eugene is a multi-disciplinary creative with an industrial, package, and brand design know-how. He has over ten years of experience working at product design and design strategy co...
I work as an industrial designer at a company producing CAD/CAM devices, and I have been in this profession for a total of 7 years. Many products that I have designed and produced...
Hi I am an 3D Artist with skillset of 3D Modeling, Texturing, Lighting,and Rendering I did some projects software using Autodesk Maya, 3Ds Max, Substance Painter, and ZBrush which...