Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
Hi, I’m Lindsy. I help produce clear drawings, detailed models, and realistic renders.
I’m an architectural visualizer and drafter based in the Philippines with experience in resi...
Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing...
Advanced Product Design Engineer with multiple CAD software Experience
Oman
Professional Summary: Outcome-driven, solutions-focused professional with a comprehensive background within the defence, aerospace, nuclear, oil & gas and railway industries. Adept...