The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
I have been 3d modelling for over 20 years, and mostly use 3ds max, and Fusion 360.
While I've only listed 2 full time positions in my experience, this is simply because the other...
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company wit...
I'm a visual artist actively working on freelance basis for past years.My expertise is in following sections such as 3d modelling,rendering, and post production...
3D modeling, texturing, and rendering professional experience
Los Angeles,
CA,
United States
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my m...
Hello! My name is Rohit Dhaduk. I am a passionate and dedicated professional with more than 8 years of experience in Autodesk 3ds Max, Autodesk Maya, V-Ray, Corona Render, Adobe Ph...