Global rank:
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Skill pts: 5

About

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Experience

  • Engineering Planning PT PQI · Full-time Mar 2013 – Present 13 yrs 8 mos Jakarta, Indonesia 1. Prepare architectural and construction drawings for residential, commercial, and supporting buildings.
    2. Review architectural, structural, mechanical, electrical, and plumbing (MEP) drawings.
    3. Manage drawing approvals, revisions, and distribution to relevant departments.
    4. Coordinate with Architects, QS, Production, QC, and Legal teams on design changes, tender documents, and PPJB requirements.
    5. Prepare technical drawings for building permits (IMB/PBG).
    6. Conduct site inspections and measurements (opname) to verify design compliance and resolve drawing, BOQ, and site discrepancies.
    7. Present technical designs and provide construction clarifications to ensure accurate project execution.
  • Drafter PT Airmas Asri · Full-time Mar 2013 – Mar 2015 2 yrs Jakarta, Indonesia 1. Creating technical drawings based on designs or instructions provided by engineers.
    2. Producing 2D and 3D drawings using software such as AutoCAD, SolidWorks, or Autodesk Inventor.
    3. Converting sketches or design concepts into detailed and accurate technical drawings.
    4. Specifying measurements, dimensions, tolerances, and technical specifications in drawings.
    5. Revising drawings based on feedback and instructions from engineers or supervisors.
    6. Ensuring that drawings comply with technical standards and company procedures.
    7. Coordinating with engineering, production, and quality control teams.
    8. Preparing working drawings as guidelines for manufacturing or installation processes.
    9. Managing, storing, and updating technical drawing documents.
    10. Ensuring that every drawing has a clear document number, revision number, and relevant information.
  • 3d artist PT. Artefak Arkindo · Full-time Sep 2011 – Mar 2013 1 yrs 6 mos Jakarta, Indonesia 1. Receiving work briefs from supervisors, design teams, or clients.
    2. Creating 3D models based on reference images or provided designs.
    3. Applying materials and textures to make objects look realistic or match the desired concept.
    4. Setting up lighting and cameras to achieve high-quality visuals.
    5. Rendering 3D models into images or videos.
    6. Making revisions based on feedback from supervisors or clients.
    7. Collaborating with other teams, such as graphic designers, animators, marketing teams, and production teams.
    8. Saving and managing project files to ensure they can be easily accessed and reused.

Education

  • jayabaya university S1, civil egineer 2012 – 2016