About
I possess over 20 years of experience in the jewelry manufacturing industry, along with more than 15 years of expertise in 3D jewelry modeling utilizing Rhino and MATRIX3D.
My skill set includes the use of
ZBRUSH for sculpting,
MAGICS for the correction and validation of mesh files, and
Keyshot, Octane and Indigo Renderers for producing visual presentations, including images and animations.
My role involves creating initial sketches on paper and converting them into 3D models using specialized software,
preparing production files, ensuring the generation of valid closed STL files for rapid prototyping machines like EnvisionTec and Solidscape,
and providing high-quality photorealistic renders and animations.
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