I am a 3D Designer and Visual Artist with extensive experience in creating high-quality 3D models, textures, and rendered scenes for game design, architectural visualization, spatial design, and inter...
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I am a 3D Designer and Visual Artist with extensive experience in creating high-quality 3D models, textures, and rendered scenes for game design, architectural visualization, spatial design, and interactive environments. My work spans a variety of applications including perspective presentations, exhibition booth and stage design, retail and interior spaces,
and immersive 3D environments. With a strong foundation in both visual storytelling and real-time interactivity,
I also develop interactive experiences using Unreal Engine 5 and Blueprints, bridging the gap between static design and dynamic presentation and expanded into BIM workflows to support architectural visualization and spatial design development.