Designer ShaheenCG
3D Graphic designer
I am a self-taught 3D Artist. I started learning graphics when I was 18. I always felt I fit in while creating artworks. I was born in a small village and there was so many limitations on what I could
3D 360 Degree Panorama 3D Animation Services 3D Artist 3D Commercial Rendering 3D Exterior Rendering 3D Home Rendering 3D Modeling 3D Product Animation 3D Product Modeling adobe after effect Adobe Substance 3D Painter Autodesk Maya Blender CAD Design CAM Mechanical 3D Rendering Motion Graphics
Designer amal_sebastian
3D Artist
Experienced in 3D Modeling (Hard surface and organic) , Uv unwrapping , also Texturing in Substance Painter
2D to 3D Modeling 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Modeling 3D Models 3D Product Modeling 3D Rendering 3D Rigging 3D Sculpting Design 3D Texturing Adobe After Effects Adobe Illustrator Adobe Photoshop Adobe Premiere Pro Autodesk Maya CAD Design High Poly Modeling Low Poly Modeling Maya 3D Modeling Services Nuke Studio Software Sculpting Substance Painter Substance Painting UV Mapping / Unwrapping ZBrush
Designer annitat
Game Artist
Hello! I'm a 3D Game Artist with experiences in modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and
3D Character Modeling 3D Environment CAD Design Rigging Sculpting Texturing Materials Unreal Engine ZBrush
Designer Zambroni
3D Artist
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both visually
3D Art Design Services 3D Artist 3D Character Modeling Services 3D Design Services 3D Furniture Modeling Services 3D Logo Design 3D Modeler 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Printing Design 3D Product Modeling 3D Rendering Services 3D Sculpting 3D Sculpting Design 3D Solid Modeling Adobe Photoshop Adobe Substance 3D Painter Blender Blender 3D Modeling Services CAD Design Drone Design Electronic Devices Fashion Design Furniture Design Hand Painted Textures Jewelry Design MEP PBR Texturing Rendering Sculpting Unreal Engine UV Mapping & Unwrapping Services UV Mapping / Unwrapping Wearables Design ZBrush
Designer lucyr
I have six years’ experience in 3D modelling and am proficient in using a range of software to cre
Modelling: 3ds Max, Maya, ZBrush, UV mapping: RizomUV, Materials: Substance Painter, Photoshop, Cinema 4D Rendering: Marmoset Toolbag, V-ary, Arnold, KeyShod
2D to 3D Modeling 3D Architectural Animation Services 3D Design Services 3D Exterior Rendering 3D Floor Plan Rendering 3D Furniture Rendering 3D Interior Rendering 3D Interior Visualization 3d maya 3D Models 3D Printing Design 3D Sculpting Design 3D Solid Modeling 3ds Max 3ds Max Modeling Services Concept Design Floor Plan Design Maya 3D Modeling Services Packaging Design Rendering UV Mapping & Unwrapping Services ZBrush ZBrush (for sculpting)
Designer Karim20
3d professional artist
im a professional 3d artist working with zbrush, substance painter, and sometimes i like to use marvelous designer
3D Artist 3D Character Modeling Services 3D Modeler CAD Design Marvelous Designer MAY-CAD Substance Painter ZBrush
Designer mahendran_D
3D Artist
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
2D to 3D Modeling 3D Animation Rigging 3D Animation Services 3D Artist 3D Character Animation 3D Character Modeling Services 3D Design Services 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Product Animation 3D Product Modeling 3D Rigging Design 3D Sculpting 3D Sculpting Design 3D Solid Modeling 3D Texturing 3ds Max Adobe After Effects Adobe Photoshop Autodesk Maya Blender Blender 3D Modeling Services CAD Design Games Design Marmoset Toolbag Maya 3D Modeling Services PBR Texturing Substance Painter Toys & Games Design
Designer kaynon3D
3D Character Artist / Digital sculptor/ Concept Artist
My name is Samuel Suleiman Oyuwe Haruna and I am a 3D Character artist, digital sculptor and prop modeller for games and animation. I have been in the industry for more than 5 years and I work majorly
2D to 3D Modeling 3D Animation Services 3D Character Animation 3D Character Modeling 3D Character Modeling Services 3D Character Sculpting 3D Rigging 3D Rigging Design 3D Sculpting Design Adobe Photoshop Adobe Substance 3D Painter blender 3d CAD Design Luxion KeyShot Marvelous Designer Pixologic ZBrush Prop Modeling
Designer donia
3D Generalist , specialized in hard surface modeling with blender
Hey there! I'm a 3D generalist with a passion for hard surface modeling. After spending some time as a graphic designer, I decided to follow my true calling in the world of 3D. With over three years of
2D to 3D Modeling 3D 360 Degree Panorama 3D Commercial Rendering 3D Design 3D Design Services 3D Exterior Rendering 3D Interior Visualization 3D Logo Design 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Presentation Design 3D Printing Design 3D Product Animation 3D Product Modeling 3D Rendering 3D Rendering Services 3D Rigging Design 3D Visualization 3D Visualization Services 3D Visualizer Services Adobe Illustrator Adobe Photoshop Adobe Substance 3D Painter Blender Blender 3D Modeling Services CAD Design Graphic Design Hard Surface Modeling Photorealistic Rendering Real-Time Ray Tracing (RTX) Surface Modeling Twinmotion Unreal Engine Unreal Engine 5
Designer sam_monahan
Games Art Student - Mainly working with Unreal, 3DS Max and Substance
Art Station: https://www.artstation.com/sammonahan Aspiring 3D Artist, Mainly focused on Hard Surface modelling. Looking to work on projects to provide portfolio material. Willing to discuss lower prices
3D Architectural Modeling 3D Artist 3D Modeling 3D Solid Modeling 3ds Max 3ds Max Modeling Services CAD Design Hard Surface Modeling Substance Painter Unreal Engine