Designer
dp_qb
3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
Designer
Ali.Ghasempour
3D Artist
I am 3D modeler and animator. I can model any hard surface with any detail including high poly and low poly. I can also model and rig character and make them ready to animate. I do animate too.
Designer
vasyls
3d Animator/Visualizer/Render specialist
can provide photorealistic renders of architecture, interiors, furniture, products. I can do hard surface models from photos for product visualisation. Also I have wide experience in instructional 3d
3D Model
3D Modeling & Product Rendering
components with close attention to proportion and surface quality. **Skills:** 3D Modeling | 3D Product Design | Product Visualization | Hard Surface Modeling | 3D Rendering | Photorealistic Rendering
Designer
Wirus
Student with Blender and Fusion360 - CAD Product Design Experience
companies for small animations of ex. they're logo I have worked on an unreleased game and helped with hard surface models I have designed and 3d printed small gadgets to simplify my life as well as replace broken
Designer
joe_3d_artist
Professional 3D Artist | Custom Models for Printing, Animation & Visualization
I'm a 3D artist and CAD modeler with experience spanning character design, product/CAD modeling, hard-surface assets, and 3D printing preparation. I work across Blender, Maya, ZBrush, and CAD-focused workflows
Designer
abdulm5525
Expert Blender 3D Artist | Photorealistic Modeling, Rendering & Product Visualization
photography. Concept Design & Prototyping: From initial ideas to refined 3D concepts, including clean topology ready for 3D printing or export to CAD formats (STEP, OBJ, FBX, etc.). Hard-Surface Modeling: Expertise
Designer
Strannyy3D
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter. Clean topology, UV mapping, and PBR texturing are at the
Designer
The-Guntech
3d modeler and a mechanical engineering student
name is Omar, but you can call me Guntech. I am a 3d modeler using blender since about 2016. I do hard surface modeling, not the super advanced once, and low poly modeling. Game assets, products and small
Designer
jitendrasingh
3D Artist
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for