Designer
Pacheco
3D Generalist
3D generalist with a focus on hard-surface modeling in Maya. Currently tinkering with VFX in Houdini.
Designer
Mario Matas
Mechanical Engineer, 3D Modeling & CAD, Pixologic Zbrush, 3d Artist
Mechanical Engineer / Solidworks Designer/ 3D CAD. Experience in product design and 3d modeling with Solidworks-Surface modeling, Advance part modeling ,Assembly,Sheet metal, PhotoRealistic rendering with
Designer
tushark1
3D MODELER
3D HARD SURFACE MODELER WITH THE KNOWLEDGE OF MAYA AND 3DS MAX AND LEARNING PURSUING DIPLOMA FROM MAAC KAMLA NAGAR
3D Model
Realistic 3d product modelling & Product Visualization
chrome materials, and product-ready presentation. The project included 3D modeling, hard-surface modeling, product design visualization, realistic materials, lighting, and high-quality rendering. Special
Designer
gianlucag
Blender Artist
I use mainly blender for modelling and creating all sorts of things, i especially like hard surface modelling and environment creation.
Designer
amanb3
3d prop modeler
Entry-level 3D Modeler focused on clean, accurate hard-surface models. Experienced with Maya.. Committed to clear communication and timely delivery.
Designer
chirag_shahi12
Blender and unreal engine with a salt of Autodesk Fusion
I like hard surface modelling. I am good in lighting and popping the colors out. I like to make robotic models
3D Model
3D Models
Hard surface 3d modeling. A mix of props and environment design. Programs used include Autodesk Maya, Adobe Photoshop, Substance Painter and Substance Stager.
Designer
nahoml
Architect, illustrator, 3d modeler and Archiviz enthusiast
architect and CG enthusiast, with experience in 3d modeling (architectural, stylized characters, hard surface and product), rendering, illustrating, diagrams and planning.
Designer
arm-91
3D Modelling, texturing, and Animation
Interested mostly in hard surface modelling, and texturing, but ready to do sculpting as well. I have a number of character modellings as well.