Designer
Adeel842502
3D Modeler
games, virtual environments, and product visualization. With a strong foundation in both low-poly and high-poly modeling, I bring creativity, technical skills, and attention to detail to every project. I strive
Designer
Opisnethar
I create PERFECT results by understanding customer's needs and delivering with high standards.
in a variety of CAD programs using my university education and workplace experience. My high poly and low poly 3D models are optimized for the case with proper topologies, materials, and textures, which
Designer
JohnJacobDavid
3D Artist/Game designer/Video Editor
I am a dedicated 3D Artist and Game Designer and also an Video Editor specializing in optimized, low-poly assets that are 100% production-ready. With a deep focus on Blender and Unreal Engine 5, I bridge
Service
I will create photorealistic hardsurface objects for real-time applications
in CAD, ready for 3d printing or CNC, AND a polygonal version for real-time use.
- creating a high poly variant of the object for PBR accurate shading at 4k.
- Texturing the object by hand for that organic
Designer
SteveKrone3D
3dsMAX artist / animator with Unreal and Unity experience
knowledge of 3dsMAX, CAD, and Adobe. My strength is building hard-edge objects & baking them down to low-poly game-engine-ready props. I have been building 3D simulations for the last 20 years, leading training
Designer
hafizphf
3D Modeling expert
and 3d product design. My work aria: 3d animation 3d character design 3d mockup designn 3d modeling with Low Poly So feel free to contact me for your 3d project Thank you
Designer
Richard Karsten
Modeling artist
Designer
l_1_ly2
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking, and PBR texturing. I pay close attention to optimization
Designer
jitendrasingh
3D Artist
creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for high-end rendering purposes • Good knowledge of UV
Designer
olegf
Work worldwide. Im engaged an architectural and interior visualisation. Modelling all forms (low/high poly 3ds Max), texturing (+unwrap), matpainting (Photoshop) Experience in working on large projects