Designer prasantar
3d Artist
review. I’ve been working in the video game industry for more than 4.5 years. Starting as an artist for a mobile game company in 2016. I worked there producing art for small video games as a 3d Environment modeling
2D to 3D Modeling 3D Architectural Modeling 3D Artist 3D Character Modeling Services 3D Furniture Modeling Services 3D Modeler 3D Modeling 3D Models 3D Models of Machine Parts 3D Printing Design 3D Product Demo 3D Product Modeling 3D Sculpting Design 3D Texturing 3ds Max 3ds Max Modeling Services Adobe Photoshop Architectural 3D Modeling Autodesk Maya CAD Design Marmoset Toolbag Maya 3D Modeling Services Pixologic ZBrush Quixel Suite Substance Painter Texturing Materials Toys & Games Design Unreal Engine xNormal
Designer maxz
3d modelling, texturing, sculpting, design
creating game-ready models, 3D printing models, and texturing. My strengths include detailed modeling, high-quality texturing, and optimizing models for games. I'm interested in projects involving video game
2D to 3D Modeling 3D Architectural Modeling 3D Furniture Modeling Services 3D Modeler 3D Modeling 3D Models of Machine Parts 3D Product Demo 3D Rigging Design 3D Sculpting Design 3D Solid Modeling Adobe Photoshop Adobe Substance 3D Painter Blender Blender 3D Modeling Services CAD Design Food & Beverage Packaging Design Interior Design Marmoset Toolbag Medical Devices Design Packaging Concept Design Packaging Design TopoGun ZBrush
3D Model Halo Pelican RC
Preliminary Design of Video Game inspired Drone. Halo Pelican Remote Controlled 5 Servos, 16 Ducted Fans, 8 Lipo Batteries
Contest Controller design
I need a controller designed for a project of mine. It's for a video game system. Things to keep in mind I would be getting the controller made, so there has to be enough room for the hardware on the inside
Designer mustafaamin
Unity Game and VR Developer Turning Ideas Into Smooth Playable Worlds
Unity game developer with 6+ years creating PC, mobile, web, and VR games. I handle full development from concept to launch, including multiplayer and networking, performance optimization, UI/UX design
3D Metaverse Design 3D Product Demo C# Developers CAD Design Game Development Metaverse Architecture Design Metaverse Gaming Design SketchFab Software Developers spatial.io unity 2d unity 3d Unity 3D Video Game Development Virtual tours Visual Studio
Designer matthewl2
3d modelling, texturing, sculpting, shading, rigging and rendering professional
year. I can create a background scene for a meeting, call or video and I can make a video to showcase a product. I can also make an asset for game or a vfx project.
2D to 3D Modeling 3D Animation 3D Animation Rigging 3D Animation Services 3D Art Design 3D Artist 3D Avatar Design 3D Character Animation 3D Character Modeling 3D Character Modeling Services 3D Character Rigging 3D Character Sculpting 3D Design Services 3D Flythroughs 3D Graphic Design 3D Landscape Rendering 3D Lighting 3D Logo Design 3D Model Maker 3D Modeling 3D Modeling 3D Modeling for Games 3D Models 3D NFT Artists & Designers 3D Presentation Design 3D Product Animation 3D Product Design 3D Product Modeling 3D Rendering 3D Rendering Services 3D Rigging 3D Rigging Design 3D Sculpting Design 3D Solid Modeling 3D Texturing Background Art Blender Blender 3D Modeling Services Blender Cycles Blender Eevee CAD Design Game 3D Design Game Asset Modeling Game Ready Modeling High Poly Modeling Mechanical 3D Rendering Metaverse Gaming Design Modeling PBR Texturing Photorealistic Rendering Rendering Rendering 3D Design Sculpting Wallpaper Art
Designer seifdune
3D Artist
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturing in substance painter
2D to 3D Modeling 3D Artist 3D Character Modeling Services 3D Model & 2D Drawings 3D Modeling Autodesk Maya CAD Design Character Modeling High Poly Modeling Low Poly Modeling Marmoset Toolbag Maya 3D Modeling Services Sculpting Substance Painter Texturing Materials UV Mapping / Unwrapping ZBrush
Designer bukrasert
3D Artist
and raised in the Netherlands. I'm a 3D Artist and mostly work on video game projects but on the side I work on real-estate & product design projects. You can say that I do not stand still in life but constantly
2D to 3D Modeling 3D Artist 3D Environment 3D Modeling 3D Modeling 3D Product Modeling 3D Prop Model Design 3D Rendering Adobe Photoshop Adobe Premiere Pro Blender Blender 3D Modeling Services CAD Design Game 3D Design Product Design Quixel Megascans Rendering Unreal Engine
Designer Mikael
professional 3d modeling
creating Realistic, Cartoonish and Stylized Arts, Characters, Environment and Objects for Game Development, 3D printing, Video Animation and others by making use of software such as Blender, Maya, Zbrush, Sub
2D & 3D Animation 2D & 3D Modeling 2D AutoCAD 3ds max 2D to 3D Modeling 3D Animation Services 3D Artist 3D Avatar Design 3D Character Animation 3D Character Modeling 3D Character Modeling Services 3D Design 3D Design Services 3D Modeling 3D Product Animation 3D Product Demo 3D Rendering Services 3D Rigging Design 3D Virtual Reality Rendering 3D Visualization Services 3ds Max Modeling Services Architectural Rendering Autodesk Maya Blender Blender 3D Modeling Services CAD Design Cenima 4D Character Modeling Character Rigging and Animation Concept Development Maya 3D Modeling Services Product Design Rendering Rigging Unity 3D Unreal Engine UV Mapping & Unwrapping Services ZBrush
Designer OrangePeelProductions
3D Animation Studio - Automotive/Industrial/Mechanical/CAD
animations for complex manufacturing systems and product launches. Strong background in both mechanical design and storytelling, ensuring visuals are accurate, functional, and visually compelling.
3D Animation 3D Modeling Adobe After Effects CAD Design Cinema 4D Davinci Resolve Game Design Game Development Illustration Mechanical Design Photography Video Editing Video Post-Production Videography Videography 3D Animation