Designer
balaanasb
Modeler
Assets, buildings and Props (mostly Architectural) using 3ds Max software, I polished the models in ZBrush, and create textures with Substance Painter software.
3D Architectural Modeling
3D Design Services
3D Furniture Modeling Services
3D Modeling
3D Modeling
3D Product Modeling
3ds Max
3ds Max Modeling Services
CAD Design
Pixologic ZBrush
Substance Painter
ZBrush
Designer
jitendrasingh
3D Artist
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for high-end rendering purposes •...
3D Artist
3D Character Modeling
3D Sculpting
3ds Max
Adobe Photoshop
Autodesk Maya
CAD Design
Marvelous Designer
PBR Texturing
Pixologic ZBrush
Rendering
Substance Painter
Texturing Materials
UV Mapping / Unwrapping
ZBrush
Job
Refine Low Poly Models
I have Low Poly Models of some characters. I want to increase the poly count to have a smooth finish as well as need to add face details. Basically Sculpting.
Digital Sculpting
3D Character Modeling
3D Character Sculpting
3D Sculpting
Blender 3D
Nomad Sculpt
Pixologic ZBrush
3D Character Modeling Services
3D Design Services
3D Modeling
Designer
abu
Jewelry CAD designer specializing in custom 3D models with years of experience creating detailed, cl
I am an experienced Jewelry CAD designer, specializing in creating custom 3D models for rings, bracelets, pendants, and other jewelry pieces. I have worked with clients to transform their ideas into precise digital designs, ready for 3D...
2D to 3D Modeling
3D Logo Design
3D Modeling
3D Models
3D Sculpting Design
CAD Design
CAD Designer
Casting
Gemvision Matrix
Pixologic ZBrush
Rhinoceros (RhinoCAD, Rhino 3D)
Designer
alexw9
3D Designer and 3D Modeler
I am a 3D artist that specializes in modeling, surfacing, rendering, and printing. I have proficiencies in VFX, VR, and AR. I have worked in the film, games, toy, and museum industry with clients such as Hasbro, Warner Bros. Matte,...
3D Artist
Adobe After Effects
Adobe Premiere Pro
Adobe Substance Painter
Arnold Renderer Software
Autodesk Maya
CAD Design
Houdini
Pixologic ZBrush
PreForm
Rendering
Surfacing
Unreal Engine
V-Ray
Designer
OleksandrOleksiuk
prop or a ready-to-print mechanical part, I deliver clean meshes and print-ready files. Software: ZBrush, Blender, Plasticity, and a little bit in Rhino and Fusion 360
3D Modeling
3D Modeling g
3D Printing Design
3D Sculpting
3D Sculpting Design
Blender
Blender 3D Modeling Services
CAD Design
CAD Modeling
Digital Sculpting
Low-Poly / Mid-Poly Modeling
Pixologic ZBrush
Plasticity
Sculpting
ZBrush