Designer
seyedmohammadh
Senior Architectural Visualizer | 3ds Max, Corona & Unreal Engine
I'm Mohammad, a Senior 3D Artist, Architectural Visualization Specialist, and Founder of Studio Tabatabaei, with over 8 years of professional experience in 3D visualization, real-time environments, and
Designer
Zambroni
3D Artist
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both visually
Designer
Beto Fernandes
3D Artist
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and designing.
Designer
mifec983
3D Artist
Hello! My name is Felipe Oliveira, and I'm a dedicated 3D artist with a solid foundation in computer graphics since 2010. Since venturing into the freelance world in 2016, I've continuously honed my skills
Designer
vfabiantm
3D Modeling & Texturing | Blender - Substance Painter - Unreal Engine | Engineering & Sketching
Hi, I'm ๐ฑ๐๐๐๐๐ ๐ธ., a passionate 2D/3D Graphic Designer and 3D Artist/Engineer with strong technical and creative skills. Born into a Portuguese family in Venezuela, I hold a tech-knowledge Engineering
Designer
arjunb4
3D Character Artist
Highly creative and detail-oriented 3D Modeling Artist with three years of professional experience in the VFX industry. Proven ability to deliver high-quality 3D assets, environments, and characters from
Designer
anthonypolson
3D Design Engineer & 3D Visual Artist
Use of CATIA, Solidworks, NX, Unreal Engine, Keyshot, Sketchup, Blender 3D Automotive Engineer for 9 years 3D Visual Artist within the automotive and actuarial industries
Designer
Ruslan_Makarov
3D Artist
I take pride in what I deliver to my team because I approach any and every task with prudence and diligence.
Designer
ArijitKundu
3D artist and 3D mentor
a 3D artist as well worked as a 3D faculty for arena animation from 1/12/2020 to 12/11/2022. My software expertise is Autodesk Maya, Zbrush, Substance Painter, Marmoset toolbag, and Unreal Engine.
Designer
jakim
3D Environment and Foliage Artist
Maj, and I am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest areas are organic models