Blog Post
5 Powerful Tips for Sculpting with 3D Modeling Freelancers and Services Companies
As digital design rapidly improves, 3D modeling freelancers and sculpting services has emerged as a mandatory tool for enterprises in industries such as gaming and movies, product design, and architecture
Job
Design modificantions nad delivery of Software.
into a Digital Twin compatible with Substance 3D Painter.
Requirements for the Paint File:
Low-Poly FBX: A optimized version of the mesh (approx. 100k–150k vertices).
UV Mapping: A clean, non-overlapping
Designer
amal_sebastian
3D Artist
Experienced in 3D Modeling (Hard surface and organic) , Uv unwrapping , also Texturing in Substance Painter
Designer
mkaplunow
Game Environment Artist | CG Artist | 3D Artist | Texture Artist
game environments and businesses alike. My broad skill set includes expertise in digital sculpting, high- and low-poly modeling, and texturing, enabling me to deliver outstanding results for clients and employers
Designer
biazwilosojati
3D Artist & Game Dev Enthusiast
I'm a 3D Generalist who have been working for approximately 5 years in creative industries. I had a variety of roles in prior experience such as 3D Artist, Graphic Designer, Animator, & Video Editor. Communication is the key to deliver...
Designer
Joey_Hiben
3D Visualization Specialist, Architectural Designer, and Artist
(geometric/semi-organic modeling) □ SketchUp High Proficiency: □ Photoshop (Arch. Focus) □ AutoCAD □ Mudbox (Digital Sculpting) Decent: □ 3ds Max (Rendering, Vray, Poly Modeling) □ Artlantis (Architectural Cinematography)
Designer
y_saunders
3D Artist, Texture Artist
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, Marvelous
Designer
franklinc1
3d Artist | 3d Animator | 3d Modelling |Blender & Unity | VFX & CGI
skilled 3D artist with expertise in creating high-quality 3D models, renders, and animations. I specialize in 3D modeling, rendering, texturing, sculpting, product visualization, architectural visualization
Designer
iosuver
3D Senior Artist specialized in pattern making and creature FX
production-ready 3D assets. With a strong background in fashion-focused 3D (Marvelous Designer/CLO), high-end rendering, and technical problem-solving, I help brands and studios bring realistic, visually
Designer
l_1_ly2
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking, and PBR texturing. I pay close...