Designer
GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's...
3D Architectural Modeling
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Product Modeling
3D Rendering
3D Rendering Services
3D Vehicle Designing
3D Weapons Design
3DS Max
3ds Max
3ds Max Modeling Services
Adobe Substance Painter
Assembly Modeling Services
Blender
Blender 3D Modeling Services
CAD Design
Corona Renderer
Geometry optimization
Hard Surface Modeling
Maya 3D Modeling Services
Optimisation
PBR Texturing
Photorealism
Programming
Realism
Team work
Tetexturing
Texturing & UV Mapping
Unity 3D
Unreal Engine
UV Mapping & Unwrapping Services
UV Mapping / Unwrapping
Vehicle modeling
Designer
geraldg2
Artist/Designer
I'm an artist/designer for 38 years now. I use traditional tools as well as digital software such as Adobe InDesign, Adobe Photoshop, Adobe Illustrator, AutoCAD, SketchUp Pro, Revit. I am currently studying Architecture.
2D & 3D Architectural Design
2D & 3D Modeling
2D Drawings and Floor Plans
2D to 3D Modeling
3D Architectural Modeling
3D Architectural Visualization Services
3D Character Modeling Services
3D Design Services
3D Floor Plan Design
3D Logo Design
3D Modeling
3D Models of Machine Parts
3D Presentation Design
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Architectural 3D Modeling
Architectural BIM Services
Architectural Detailing Services
Architectural Drafting Services
Architectural Drawing Services
Architectural Model Making
Architectural Planning and Design
Architectural Site Plans
Architectural Sketch Design Services
AutoCAD
Autodesk Revit Architecture
CAD Design
CorelDRAW
Graphic Design
Mural Painting
Oil Painting
Painting & Decorating
SketchUp Pro