Designer alex_luckyguy
I create 2D and 3D animation, motion graphics and architectural visualization.
I specialize in creating high-quality 2D/3D animations, motion graphics, architectural visualization and visual effects. I help clients turn ideas into clear, professional visual content for advertising
2D & 3D Animation 2D & 3D Modeling 2D AutoCAD 3ds max 360 Renders 360 VR Design 3D Animation 3D Modeling 3D visualisation 3ds Max Adobe After Effects Adobe Substance 3D Painter Adobe Substance Painter AFTER EFEECTS Architectural Visualization CAD Design Motion Graphics V-Ray VFX Compositing
Service I offer professional 3D weapon modeling for games and visualization
I create high-quality 3D weapon models for games, simulations, cinematics, and visualization. My workflow focuses on accurate proportions, clean topology, and detailed hard-surface modeling, ensuring
3D Modeling PBR Texturing 3D Rigging 3D Animation 3DS Max Blender Unity Adobe Substance 3D Painter Autodesk Maya Unreal Engine 3D Modeling 3D Design Services 3D Art Design Services
Designer Oscar54
3D Artist | Renderer
on 3D asset creation side of things. I currently use Autodesk Maya and Blender as my main 3D model and texture mapping softare. For additional detailing in texture mapping I like using Substance 3D as
3D Animation 3D Modeling 3D Product Animation Adobe Substance 3D Painter Autodesk Maya Blender Blender 5.0 Detailing FreeCAD Maxxon Cinema 4D Maya 2025 Rendering Rhinoceros (RhinoCAD, Rhino 3D Texturing & UV Mapping Z Brush
Service I offer detailed 3D vehicle modeling (military vehicles, aircraft, drones)
vehicles • Tanks • Helicopters • Drones • Military equipment • Sci-fi vehicles Deliverables • High-detail 3D models • Game-ready or high-poly versions • MAX / FBX / OBJ files Why Choose Me • Hard surface specialist
3D Modeling 3D Weapons Design Aviation Design 3D Simulation PBR Texturing DRONE 3ds Max 3D Blender Unreal Engine Adobe Substance 3D Painter 3D Modeling Games Design 3D Art Design Services
Designer addisum
3D Animation 3D Modeling 3D Organic Sculpting 3D Rigging 3D Sculpting 3D Texturing Adobe After Effects Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya CAD Design Hard Surface Modeling Luxion KeyShot Marvelous Designer ZBrush
Designer abhayk7
Interior designer
I am a 3D Artist skilled in Autodesk Maya, specializing in interior modeling, furniture assets, texturing, and Arnold rendering. I create clean, realistic 3D environments with proper UVs, PBR materials
3D Artist 3D interior design 3d model 3D Modeling 3D Product Modeling 3D Rendering 3D Rendering Services 3D Visualiser Adobe Substance 3D Painter Autodesk Maya CAD Design Interior Design Rendering
3D Model 3D Models
Hard surface 3d modeling. A mix of props and environment design. Programs used include Autodesk Maya, Adobe Photoshop, Substance Painter and Substance Stager.
Designer _jamie
3D Artist
I am a resourceful and passionate 3D Artist with 5+ years of experience creating and delivering 3D models. I am a hardworking and strongly self-motivated individual who will try my best to meet any task
2D to 3D Modeling 3D Animation Rigging 3D Animation Services 3D Artist 3D Modeling 3D MODELLING 3D Models 3D Texture Mapping 3D Texturing Adobe Photoshop Adobe Substance 3D Painter Adobe Substance Designer Adobe Substance Sampler Blender Blender 3D Modeling Services CAD Design Material & Texture Creation UV Mapping & Unwrapping Services
Designer nickyv
3D Generalist and Designer specializing in 3D modeling, architectural visualization, rendering, conc
I’m a 3D Artist and Designer with a background in 3D animation and experience across 3D modeling, architectural visualization, rendering, concept art, texturing, lighting, motion graphics, and animation
2D & 3D Design 3D Animation 3D Artist 3D Design 3D Modeling 3D Models 3D Rendering Adobe Creative Suite Adobe Substance 3D Painter Architectural Visualization AutoCAD AutoCAD 2D Architectural Drawings Autodesk maya Autodesk Maya Blender Concept 3D Modeling Concept Art D5 Render Illustration Krita Logo and Branding Mood Board Making Motion Graphics Rendering Substance Painting Twinmotion ZBrush Zbrush sculpting
Designer federicodeangelis
3D Artist
Sono un 3D Artist specializzato in modeling, sculpting e texturing, con formazione in CG Animation presso IED – Istituto Europeo di Design di Milano. Lavoro con software professionali come Autodesk Maya
3D Animation 3D Artist 3D Modeling 3D Rendering 3D Texturing 3ds Max 3ds Max + V-Ray Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya Blender CAD Design Marmoset Toolbag Microsoft PowerPoint Rendering Sculpting Unreal Engine Unreal Engine 5 V-Ray ZBrush