Designer
CREATION_UNTOLD
Experienced 3D Modeler and Sculptor with expertise in low poly/high detail object creation, speciali
creativity, and strong problem-solving skills. I'm proficient in various 3D modeling software such as Blender, Maya, and ZBrush. I have worked on several projects, including designing weapons for video games, creating
Designer
Mikael
professional 3d modeling
for Game Development, 3D printing, Video Animation and others by making use of software such as Blender, Maya, Zbrush, Sub painter, etc. I strive to bring my client's visions to life in the most realistic
Designer
Pro_desi
3d modeling, 3d sculpting, 3d metahuman modeling, 3d nft character modeling, 3d modeling for game
modeling, 3d modeling, 3d character modeling, 3d. Metahuman, 3d sculpting with any type of software: blender, maya, 3ds Max etc... With my expertise as a modeler I can fix bugs, adjust anything and integrate plug
Designer
vishal.vadi11
I am a Technical Expert, Product Designer, Architect, and Mechanical engineer.
SolidWorks, AutoCAD, 3Ds MAX, Google SketchUp, ArchiCAD, Autodesk Revit, Inventor, TEKLA, Blender, Rhino, Maya, Geomagic Studio, Geomagic Design x, CATIA and Keyshot. Also, we have knowledge in ANSYS,
Designer
Pascal M.
Realtime rendering, photorealism, optimized models, 100% satisfaction!
architectural visualization, real-time and photorealistic rendering, interior design, and more! Blender, Maya, Substance Painter, Zbrush, and Photoshop are all part of my toolbox to create compelling 3D models
Designer
Akinlade_Eniola
3D Modelling || 2D Animation
clear purpose. My approach is rooted in both creativity and technical skill, using tools like Blender, Maya, ZBrush, and Adobe Creative Suite to make sure every project meets the highest standards. I believe
Designer
ademola_a2
3D Modelling | | Character Modelling || VRchat
I bring a unique blend of technical skill and artistic creativity to every project. I work in Blender, Maya, ZBrush, and Unity, ensuring clean topology, optimized performance, and a look that pops. ✔️ Top
Designer
jakie_brush
Digital sculptor/ 3D Artist
collectible figures and 3D printing. I mainly use ZBrush for sculpting, with strong knowledge of Blender, Maya, Substance Painter, Marmoset Toolbag, and Unreal Engine for retopology, baking and rendering.
Designer
fabiov
Industrial Designer, 2D/3D Digital Animator, Master in Digital Animation and Post-production
developing programmatic content with high-quality standards. I am proficient in tools such as 3D Max, Blender, Maya, Photoshop, After Effects, Unreal Engine, Unity, among others, which have enabled me to create
Designer
sannim
3D Modeler & Animator | Specializing in Game Assets & Character Design. Experienced 3D Artist | Expe
specialize in both hard surface modeling and character animation, using industry-standard tools like [Blender, Maya, ZBrush, 3ds Max, etc.]. Throughout my career, I’ve worked on a variety of projects, including