Designer Rasul
ZBrush, Maya, Substance painter, Marmoset, Photoshop, Marvelous designer , Topogun 3, RizomUV.
become a professional in my craft. When it comes to tools the list is as follows: ZBrush, Maya, Substance painter, Marmoset, Photoshop, Topogun 3, RizomUV. Thank you in advance for any connections, advice
3D Art Design Services 3D Avatar Design 3D Home Rendering 3D Logo Design 3D Modeling 3D NFT Artists & Designers 3D Product Demo 3D Product Modeling 3D Rendering Government 3D Sculpting Design Autodesk Maya CAD Design Maya 3D Modeling Services Rendering Sculpting Substance Painting TopoGun Unreal Engine UV Mapping / Unwrapping ZBrush
Designer Abraar Bala
3D/Game Artist with Blender, Substance painter/designer and Unreal engine experience.
3D Aerial Rendering Services 3D Animation 3D Animation Services 3D Architectural Modeling 3D Architectural Rendering Services 3D Architectural Site Plan Rendering 3D Architectural Visualization 3D Artist 3D Commercial Rendering 3D Construction Rendering 3D Design Services 3D Exterior Rendering 3D Furniture Modeling Services 3D Furniture Rendering 3D Home Rendering 3D House Rendering 3D Interior Rendering 3D Interior Visualization 3D Landscape Rendering 3D Logo Design 3D Modeling 3D Models 3D Models of Machine Parts 3D Product Demo 3D Product Modeling 3D Product Rendering and Design 3D Real Estate Rendering 3D Residential Rendering 3D Rigging Design 3D Sculpting 3D Sculpting Design 3D Texturing 3D Visualization Services Adobe Photoshop AR Design Blender Blender 3D Modeling Services Blender Cycles Blender Eevee CAD Design Concept Design Game 3D Design HDR Rendering Design Mechanical 3D Rendering PBR Texturing Photorealistic Rendering Real-Time Ray Tracing (RTX) Rendering Substance Designer Substance Painter Unreal Engine UV Mapping / Unwrapping
Designer jeswinpv
3D Modeller
with good experience in modelling.I can do modelling in Autodesk Maya and texturing in Maya/SubstancePainter
2D to 3D Modeling 3D Animation 3D Architectural Modeling 3D Architectural Rendering Services 3D Furniture Rendering 3D Interior Rendering 3D Interior Visualization 3D Modeling 3D Modelling and Design 3D Product Modeling 3D Rendering 3D Rendering Services 3D Texturing Adobe Photoshop Autodesk Maya CAD Design Illustration Maya 3D Modeling Services Photorealistic Rendering
Designer skylershuman
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
College student majoring in Visual Communications Worked on collaborative projects developing video games Created, painted, and animated characters, environment and items for use in Unity Developed personal animation projects for fun
2D to 3D Modeling 3D Animation 3D Animation Rigging 3D Character Animation 3D Character Modeling Services 3D Flythroughs 3D Logo Design 3D Modeling 3D Modeling 3D Printing Design 3D Rendering Services 3D Rigging Design 3D Sculpting Design 3ds Max 3ds Max Modeling Services Adobe Creative Suite Autodesk Maya Autodesk Mudbox Blender Blender 3D Modeling Services CAD Design Maya 3D Modeling Services Programming Sculpting Substance Designer Substance Painter UV Mapping / Unwrapping Video Game Design ZBrush
Designer dp_qb
3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
2D to 3D Modeling 3D Architectural Modeling 3D Architectural Visualization 3D Art Design 3D Artist 3D Design Services 3D Flythroughs 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Models 3D Models of Machine Parts 3D Presentation Design 3D Product Modeling 3ds Max 3ds Max Modeling Services AutoCAD Blender Blender 3D Modeling Services CAD Design
Designer GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming
3.D Rendering 3D Architectural Modeling 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Printing Design 3D Product Modeling 3D Rendering Services 3D Vehicle Designing 3D Weapons Design 3DS Max 3ds Max 3ds Max Modeling Services Adobe Substance Painter Assembly Modeling Services Blender Blender 3D Modeling Services CAD Design Corona Renderer Geometry optimization Hard Surface Modeling Maya 3D Modeling Services Optimisation PBR Texturing Photorealism Programming Realism Team work Tetexturing Texturing & UV Mapping Unity 3D Unreal Engine UV Mapping & Unwrapping Services UV Mapping / Unwrapping Vehicle modeling
3D Model 3D Models
props and environment design. Programs used include Autodesk Maya, Adobe Photoshop, Substance Painter and Substance Stager.
Designer annitat
Game Artist
modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and Marmoset Toolbag.
3D Character Modeling 3D Environment CAD Design Rigging Sculpting Texturing Materials Unreal Engine ZBrush
3D Model Condensor
condenser is a device or unit used to condense a substance from its gaseous to its liquid state, by cooling it. In so doing, the latent heat is given up by the substance, and will transfer to the condenser coolant
3D Model Modern and portable censer
It is a modern censer designed for both direct and indirect burning of ouds (other like substances for fragrance production).The design focuses on no heat transmission of the bottom part of the censer