Designer
Rasul
ZBrush, Maya, Substance painter, Marmoset, Photoshop, Marvelous designer , Topogun 3, RizomUV.
become a professional in my craft. When it comes to tools the list is as follows: ZBrush, Maya, Substance painter, Marmoset, Photoshop, Topogun 3, RizomUV. Thank you in advance for any connections, advice
3D Art Design Services
3D Avatar Design
3D Home Rendering
3D Logo Design
3D Modeling
3D NFT Artists & Designers
3D Product Demo
3D Product Modeling
3D Rendering Government
3D Sculpting Design
Autodesk Maya
CAD Design
Maya 3D Modeling Services
Rendering
Sculpting
Substance Painting
TopoGun
Unreal Engine
UV Mapping / Unwrapping
ZBrush
Designer
skylershuman
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
College student majoring in Visual Communications Worked on collaborative projects developing video games Created, painted, and animated characters, environment and items for use in Unity Developed personal animation projects for fun
2D to 3D Modeling
3D Animation
3D Animation Rigging
3D Character Animation
3D Character Modeling Services
3D Flythroughs
3D Logo Design
3D Modeling
3D Modeling
3D Printing Design
3D Rendering Services
3D Rigging Design
3D Sculpting Design
3ds Max
3ds Max Modeling Services
Adobe Creative Suite
Autodesk Maya
Autodesk Mudbox
Blender
Blender 3D Modeling Services
CAD Design
Maya 3D Modeling Services
Programming
Sculpting
Substance Designer
Substance Painter
UV Mapping / Unwrapping
Video Game Design
ZBrush
Designer
dp_qb
3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
2D to 3D Modeling
3D Architectural Modeling
3D Architectural Visualization
3D Art Design
3D Artist
3D Design Services
3D Flythroughs
3D Furniture Modeling Services
3D Logo Design
3D Modeling
3D Models
3D Models of Machine Parts
3D Presentation Design
3D Product Modeling
3ds Max
3ds Max Modeling Services
AutoCAD
Blender
Blender 3D Modeling Services
CAD Design
Designer
GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming
3.D Rendering
3D Architectural Modeling
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Product Modeling
3D Rendering Services
3D Vehicle Designing
3D Weapons Design
3DS Max
3ds Max
3ds Max Modeling Services
Adobe Substance Painter
Assembly Modeling Services
Blender
Blender 3D Modeling Services
CAD Design
Corona Renderer
Geometry optimization
Hard Surface Modeling
Maya 3D Modeling Services
Optimisation
PBR Texturing
Photorealism
Programming
Realism
Team work
Tetexturing
Texturing & UV Mapping
Unity 3D
Unreal Engine
UV Mapping & Unwrapping Services
UV Mapping / Unwrapping
Vehicle modeling
Designer
annitat
Game Artist
modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and Marmoset Toolbag.
3D Character Modeling
3D Environment
CAD Design
Rigging
Sculpting
Texturing Materials
Unreal Engine
ZBrush