Designer
Fumblerful
Mechanical Engineering graduate with years of CAD and manufacturing experience
both in designing and making. I have a passion for making toy weapons, especially Nerf style blasters and light contact sparring weapons. My breadth of experience covers not only toys but scientific test
2D & 3D Modeling
3D Modeling
3D Models of Machine Parts
Autodesk Fusion 360
CAD Design
FEA Finite Element Analysis
Mechanical Engineer
Mechanical Engineering
Designer
Eugene.Scheepers
Mechanical Engineer
Stellenbosch University in South Africa. I have experience in product design in the agricultural and weapons manufacturing sector.
3D Design Services
3D Rendering Services
Autodesk Inventor
CAD Design
CFD Analysis
Computational Fluid Dynamics
DIY Design
FEA Finite Element Analysis
FEM Analysis
Mechanical Engineer
Mechanical Engineering
New Invention Development
Product Design
SimScale
Solid Edge
Designer
jitendrasingh
3D Artist
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for
3D Artist
3D Character Modeling
3D Sculpting
3ds Max
Adobe Photoshop
Autodesk Maya
CAD Design
Marvelous Designer
PBR Texturing
Pixologic ZBrush
Rendering
Substance Painter
Texturing Materials
UV Mapping / Unwrapping
ZBrush
Designer
siddharthD
I'm a 3d modeler and a beginner 3d animator. I use Blender software for 3d modeling and animation.
I'm a 3D modeler and also i'm learning 3D animation. I can made 3D models like as 3d cartoon character (Micky Mouse, Hey Arnold, Bomberman, Bender,Bird etc), Sunglasses, weapons, Nature, Landscape, Building
2D to 3D Modeling
3D Animation
3D Character Animation
3D Modeler
3D Modeling
3D Models
3D Rendering
3D Rendering Services
Architecture Design
Blender 3D Modeling Services
Blender Cycles
BOM
CAD Design
Designer
GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation
3D Architectural Modeling
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Product Modeling
3D Rendering
3D Rendering Services
3D Vehicle Designing
3D Weapons Design
3DS Max
3ds Max
3ds Max Modeling Services
Adobe Substance Painter
Assembly Modeling Services
Blender
Blender 3D Modeling Services
CAD Design
Corona Renderer
Geometry optimization
Hard Surface Modeling
Maya 3D Modeling Services
Optimisation
PBR Texturing
Photorealism
Programming
Realism
Tetexturing
Texturing & UV Mapping
Unity 3D
Unreal Engine
UV Mapping & Unwrapping Services
UV Mapping / Unwrapping
Vehicle modeling
Designer
Abde_rrahman
Game Envairoment & Game Assets
emotions to players 2. Asset Creation: Design and model various assets, such as buildings, vehicles, weapons, and props, ensuring they match the game's style and aesthetics. Focus on both aesthetics and functionality
3D Game Modeling
3D Modeling
3D Modeling
3D Product Modeling
3D Product Rendering and Design
Blender
Blender 3D Modeling Services
CAD Design
Game 3D Design
Game Asset Modeling
MEP
Unity 3D
UV Mapping & Unwrapping Services
Video Game Design
Knowledge Base
Guidelines for sharing CAD files, 3D models, and portfolios
Please see the notes below for guidelines and tips on sharing 3D models/CAD files. Table of contents [toc] Guidelines for sharing CAD files Please observe the following rules: Don’t share designs from