Designer
sathishk8205
Senior 3D Environment Artist | Hard Surface & Game Asset Specialist
Senior 3D Artist with 20+ years of experience in AAA game development and real-time asset creation. Worked on major titles including Forza Motorsport, Forza Horizon, Microsoft Flight Simulator, Days Gone, and Prey. Specialized in: -...
Designer
virade3d
3D Artist & VRChat Avatar Creator | Blender Specialist | Custom Character Design
I’m a 3D artist specializing in custom VRChat avatars and character creation using Blender. I’ve worked with international clients, creating optimized, expressive, and fully functional avatars with features like full-body tracking,...
Designer
Kamrankhalid
3D Artist with Blender 3D experience
detail, realism, and delivering high-quality visuals on time. ✅ Key Skills: 3D Modeling & Sculpting UV Mapping & Texturing Lighting & Rendering (Cycles, V-Ray, Arnold) Animation & Rigging Game & AR/VR Asset
Service
I will design handbag or clutches for your brand
I will design stylish and unique handbags or clutches tailored specifically for your brand. Whether you're launching a new fashion line or updating your existing collection, I offer high-quality designs that will make your products stand...
Designer
iamhasibul07
CG Artist
Designer
communicationcraftsdigital
Communication Crafts - A Digital Agency
Greetings from Communication Crafts - A Digital Agency, your foremost destination for all things related to video production! We are more than just your ordinary video production company, we take pride in being your imaginative partners...
Designer
Skazok
Sculpting and modeling in Blender, print ready stl.
I work in Blender and can make complex organic and hard surface models, fixtures or contraptions, with high precision and print ready. But mostly I work making artistic things like sculptures or reliefs. I used to work for jewelers,...
Designer
suhuaz
Jewelry 3D Modeling Service 15 years experience, clean STL/3DM Message me for price
Designer
matej_pergl
CAD to Polygons, 3D modeler, GLTF/GLB, e-commerce configurators
and AR environments. My workflow ensures clean topology, efficient polycount, accurate scale, precise UV mapping, and PBR-ready materials tailored for GLTF/GLB pipelines. I bridge visual quality and technical
Designer
felipeg
Junior 3D Artist with Autodesk and Substance experience
Hello there! I'm a dedicated and well-organized digital arts engineer, recently graduated, focused on realistic style environment for games and higher poly count projects such as animation and films. I've worked leading several projects...