Designer
Cobalt
3D Generalist with Blender experience
I am experienced in 3d modeling as well as sculpting. I have done numerous projects ranging in different styles, abstract being a main focus of many of them.
2D to 3D Modeling
3D Character Modeling Services
3D Logo Design
3D Modeling
3D Modeling
3D Product Animation
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Rigging Design
3D Visualization Services
Adobe After Effects
Adobe Photoshop
Adobe Premiere Pro
Blender
Blender 3D Modeling Services
Blender Cycles
Blender Eevee
CAD Design
Digital Sculpting
Mechanical 3D Rendering
Sculpting
Designer
mikelangelo
Creative 3D Artist | Bringing Concepts to Life
I’m a 3D artist with experience in modeling, sculpting, and rendering. I help clients transform their ideas into stunning 3D visuals—delivering quality, creativity, and reliability every time.
2D to 3D Modeling
3D Art Design Services
3D Artist
3D Character Modeling
3D Character Modeling Services
3D Character Sculpting
3D Design Services
3D furniture design
3D Furniture Modeling Services
3D Modeling
3D Modeling for Games
3D MODELLING
3D Models of Machine Parts
3D NFT Artists & Designers
3D Product Design
3D Product Modeling
3D Rendering
3D Rendering Services
3D Sculpting
3D Sculpting Design
3D Texturing
Adobe Photoshop
Autodesk Maya
blender 3d
Blender 3D Modeling Services
CAD Design
Electronic Devices
Electronics Design
FreeCAD
Furniture Design
Homeware Design
Jewelry Design
PBR Texturing
Pet Product Design
Photorealistic 3D Rendering
Pixologic ZBrush
Procedural Texturing
Prototypes for Shoes, Sneakers, and Athletic Runners
Rendering
Sculpting
toy designer
Toys & Games Design
Wearables Design
Job
Houbara Bird (Production-Ready Sculpture)
aluminum, etc.)
Clean, watertight mesh with no errors or non-manifold geometry
Detail & Sculpting Quality
*High attention to:
*
Feather layering and depth
Beak, eyes, legs, and
3D Printing
3D Sculpting
3D Texturing
3d Modeling and rendering
Blender
ZBrush
3D Modeling
3D Sculpting Design
Designer
annitat
Game Artist
Hello! I'm a 3D Game Artist with experiences in modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and
3D Character Modeling
3D Environment
CAD Design
Rigging
Sculpting
Texturing Materials
Unreal Engine
ZBrush
3D Model
3D character designing for Leo Messi
Creative Dreamrs created a 3D modeling for Leo Messy. We provide a range of services including sculpting, texturing, modeling, and rendering, ensuring that the characters we create are unique, realistic
Designer
dananaser
3d character designer / graphic designer
and storytelling traditions. Eager to learn and continually improve. progams i use : Zbrush for sculpting Zwrap for 3d scans Autodesk maya for UV and Retopology Xgen for grooming Marvelous designer for
2D to 3D Modeling
3D Character Sculpting
3D Creature Sculpting
3D Models
Adobe Illustrator
Adobe Photoshop
Adobe Substance 3D Painter
Autodesk Maya
CAD Design
Canva
Canva Design
Graphic Design
hair grooming
Marmoset Toolbag
Marvelous Designer
Rendering
Sculpting
XGen Studios Developer
ZBrush
Zbrush sculpting
Designer
FedeV
Product concept design engineer
fashion accessories, electronic devices, plastic design in general, packaging. I am fascinated by sculpting in various techniques.
2D Sketching
2D to 3D Modeling
3D Design Services
3D Modeling
3D Printing Design
3D Sculpting Design
Adobe Illustrator
Adobe Photoshop CC
CAD Design
Concept Design
Creo Design Services
Electronic Devices
Fashion Design
Furniture Design
Homeware Design
Internet of Things (IoT)
Jewelry Design
Lighting Design
Medical Devices Design
New Invention Development
New products concept
Packaging Concept Design
Parametric Modeling
Plastic Design
Product Development
Product Engineering Services
PTC Creo Parametric
Rhinoceros (RhinoCAD, Rhino 3D)
Sculpting
Sketching Design
SolidWorks
SolidWorks Design Services
Toys & Games Design
Wearables Design
ZBrush