Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
creating high-quality, production-ready assets for games and real-time applications. I specialize in 3D modeling, digital sculpting, PBR texturing, and asset optimization, ensuring clean topology and efficient
2D & 3D Animation
2D & 3D Mechanical Design
2D & 3D Modeling
2D & 3D Rendering
2D CAD Design Services
2D Game Covers
2D to 3D Conversion Services
3D Animation
3D Animation Services
3D Character Animation
3D Character Modeling Services
3D High-Rise Rendering
3D Modeling
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Rigging Design
3D Sculpting Design
3D Solid Modeling
3D Solidworks
3ds Max
3ds Max Modeling Services
Adobe Substance 3D Painter
Assembly Modeling Services
AutoCAD Design Services
Autodesk Autocad
Autodesk Fusion 360
Autodesk Inventor
Autodesk Maya
CAD Design
Digital Sculpting
Game Asset Modeling
Hard Surface Modeling
Manufacturing Drawings
Maya 3D Modeling Services
Mechanical CAD Design
Mechanical Design Services
Motion Design
PBR Texturing
Pixologic ZBrush
Sculpting
Unreal Engine
Unreal Engine 5
UV Mapping & Unwrapping Services
ZBrush
Designer
marvis
3D Animator
I bring 2D and 3D images to life for TV, movies, video games, and other media. I create characters and add visual effects. I use software like Cinema 4D, Adobe InDesign, Adobe After Effects, 3D Studio Max, Adobe Illustrator and...
2D & 3D Animation
2D to 3D Modeling
3D Animation
3D Animation Rigging
3D Animation Services
3D Architectural Modeling
3D Character Animation
3D Character Modeling
3D Character Modeling Services
3D Design Services
3D Product Animation
3D Rendering Services
3D Rigging Design
Adobe After Effects
Adobe Illustrator
Adobe InDesign
Autodesk Maya
Blender
CAD Design
ZBrush